>>Glorantha is a very rich, very detailed setting for a >>RPG -- has anyone thought of developing a unique interactive magic and skill >>system for the game, and developing it into a console RPG?
Right. And even if a *big* company would actually license original content for a derivative product (game, movie) they would inevitably need to shoehorn it into their own type of story.
We'd give them Glorantha, the studio'd turn it into 'The Seven Samurai meet Godzilla'.
Oh, well...
Henk
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