Re: Finally did it :)

From: David Short <david.short_at_...>
Date: Mon, 13 Dec 2004 15:37:22 -0500


Congrats Bryan!

I've tried this several times and never ended up doing it. I suspect yours is the only time its been done.

dfs

>At long last, managed the long/hard/no cheat game :)
>
>I did a couple of times go back to correct finger mistakes (that is
>sending the wrong person on the mission, or one time clicking on the
>wrong heroquest(!), and immediately deciding I was going back to fix
>it, before seeing how it turned out. Also two times my laptop locked
>up, both timew when things were going badly, so losing a couple of
>seasons back to the last save was a blessing those times.
>
>I found the secret was patience. Anytime I started to get the urge
>to "just do this and see what happens" I made myself quit playing (or
>a couple of times save it, make it the last save of the evening, then
>play out the what the heck let's see what happens just to see what
>would have happened, and the typical results indicated that I was
>right not to play when impatient. The game only ran 50 years, not
>really so long, but I spaced it out over a long time because of that
>no playing when impatient rule.
>
>The clan had its share of problems, including ongoing issues with
>chaos (right at the end a Storm Bull came by looking for chaos
>cultist, but we didn't let him question--I didn't want to know if it
>was the tribal queen! But I wonder if in fact we did have a chaos
>worshipper on the ring with all the problems we had). We also went
>most of the key years after tribe building with no trickster, the
>early years without an Ernaldan chief, and the last part of the game
>with no LM worshipper. We ended up with our Uraldan tribal queen
>being our best fighter (heroic in combat as well as leadership). We
>lost a LOT of war leaders and explorers, I've not gone through
>leaders so fast.
>
>On the other hand, we had two big early strokes of luck. We absorbed
>another clan in 1331, giving us a temporary cow shortage but making
>us much stronger, then a couple of years later we got the Uralda
>priestess wanting to marry one of our weaponthanes event, and got him
>to do so, gaining 50 cows and an ally. Because of those two events
>the clan was much stronger early on than most, giving it more ability
>to roll with the strokes of bad luck which happened. Also managed
>both to steal the silver dragon and kill the wyrm for its treasure.
>So it was a very fortunate start.
>
>Mind you, I'd started off and given up on a few clans before getting
>lucky with this one.
>
>Just for reference the clan was Ernalda, battle of extinguished
>field, adopted as family, worst enemy was Valind/winter, balanced,
>awakened Chalana Arroy, hostile and fought against dragons.
>
>So it is possible to "win" the long game on hard without fixing fate
>by going back in time to avoid bad fortune. But I don't think you
>can assume it is possible with every clan.
>
>--Bryan

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