I posted a brief example of the Opal Scripting Language used in the
game at <
http://a-sharp.com/kodp/osl.html>. I got Robin Laws to write
in this format. We cleaned it up a little to be compilable. Shawn
Steele wrote the interpreter that processes the code when you play a
scene.
--
David Dunham A Sharp, LLC
http://a-sharp.com
Efficiency is intelligent laziness.