> I have *never* got anything good from my Otherworld misadvantures. I
> suppose I am just unlucky... :(
>
Are you saying you never succeed? Or that the benefits don't seem
noticeable?
Pay-off to risk factor, my favorite quests are:
- Ernalda, almost any of the outcomes, but in some ways the most
dramatic is 'make the cows healthier' Pull that one off early in the
game a couple of times, and it can really snowball.
- LM, give knowledge to the people. Somewhat variable in result, but
sometimes you see quite a few skills bump up.
- O&A, with a skilled but old quester, select strengthen our warriors,
and on the first scene select "take whatever punishment...." so that
your quester stoically takes the 99 blows meant for Orlanth. After the
quest the leader's combat will have dropped dramatically, but your
other leading fighters are probably all up one skill level.
- The Challana Arroy 'peace bomb', especially if you can pull it off
early on.
The Issaries quest is also good if you have a couple of not so useful
treasures that you'd like to exchange--especially if the farmers are
not so happy, again.
--Bryan
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