I don't think Paradox's experiment was very successful, and for good reason. Due to its closed-source nature, prospective developers wouldn't have a very clear idea of what they may be getting, and consequently it would require someone very, very determined to get a project going. IMO they should have just gone ahead and opened up the source. Of course the NDA would be nonsense, but they could still charge for commercial license. Alternatively, they could keep the engine core closed, thus requiring a player to already have EU2 to run any new game on the same codebase.
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