What I really want is to discover the "secrets" of Dragon Pass.
To make a comparison, NetHack is another "low tech" game (even more so than KoDP) with a cult fanbase. I still play NetHack, a 25+ year old game, as do a large number of other people. NetHack is open source, and a huge number of people have developed it over the years. Being open source, if someone wants to know the exact mechanics for how something works, they can go into the code and find out.
King of Dragon Pass is a game with a similar level of depth, and one which raises questions every time you play:
With access to the code, those of us curious enough can go in and find out the answers.
Is there another way we could get this sort of information? Is there a design document for example which details the mechanics? Could the scripts (as per the example) be released without the engine code?
You might not want these kind of spoilers to be released, but I think the game is old enough now that people have played enough "unspoiled" for spoilers not to reduce their enjoyment.
Again, I don't want David to feel harrassed by any of this, it is really just a plea from a fan. He is quite within his rights to just say "No, sorry, not going to happen".
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