From: owner-runequest-rules@ (RuneQuest Rules Digest) To: runequest-rules-digest@lists.MPGN.COM Subject: RuneQuest Rules Digest V1 #171 Reply-To: runequest-rules@mpgn.com Sender: owner-runequest-rules@ Errors-To: owner-runequest-rules@ Precedence: bulk RuneQuest Rules Digest Monday, October 12 1998 Volume 01 : Number 171 RuneQuest is a trademark of Hasbro/Avalon Hill Games. All Rights Reserved. TABLE OF CONTENTS Re: [RQ-RULES] RuneQuest [RQ-RULES] Re: Woundart [RQ-RULES] Re: RuneQuest Re: [RQ-RULES] RuneQuest [RQ-RULES] A new game system Re: [RQ-RULES] Re: RuneQuest Re: [RQ-RULES] RuneQuest - Dragaera Re: [RQ-RULES] The future of RQ [RQ-RULES] Re: RQ Worlds and Game Systems Re: [RQ-RULES] Controlling Gnomes Re: [RQ-RULES] Re: RQ Worlds [RQ-RULES] Re: Issaries and Hero wars RE: [RQ-RULES] Re: RQ Worlds Re: [RQ-RULES] Re: Issaries and Hero wars [RQ-RULES] Conditional enchantments Re: [RQ-RULES] Re: RQ Worlds [RQ-RULES] Re: Hero Wars and winning Re: [RQ-RULES] Owning games and Hasbro RULES OF THE ROAD 1. Do not include large sections of a message in your reply. Especially not to add "Yeah, I agree" or "No, I disagree." Or be excoriated. If someone writes something good and you want to say "good show" please do. But don't include the whole message you praise. 2. Use an appropriate Subject line. 3. Learn the art of paraphrasing: Don't just quote and comment on a point-by-point basis. 4. No anonymous posting, please. Don't say something unless you're ready to stand by it. ---------------------------------------------------------------------- Date: Wed, 7 Oct 1998 20:46:29 +0100 From: "Dom Twist" Subject: Re: [RQ-RULES] RuneQuest Actualy its the other way round.... Ray Feist was a gamer who's campaign world founded the base for the books. The Tulan, Carse series of supplements dont tie into the books all that well becuase they were written before the books.... Thaz - -----Original Message----- From: Tal Meta To: runequest-rules@MPGN.COM Date: 10 October 1998 17:35 Subject: Re: [RQ-RULES] RuneQuest >Paul Bestwick wrote: >> >> If we are looking for suggestions of a new homeworld for Runequest, >> what about Midkema, home of Ramond E Fiest's Riftwar Saga, > >I'm semi-certain that Midkemia might already have an official RPG world. >I know Midkemia Press (associated with Mr. Feist and Chaosium) released >the Carse and Tulan and Jonril(?) cities that originated in the books. > >-- >talmeta@bellatlantic.net - I *am* one of the Chosen Few! >ICQ - 12594453 >AIM - talmeta1 >TANJ Lives! - >Alternate Homepage - > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe runequest-rules' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sat, 10 Oct 1998 23:56:45 +0200 From: Julian Lord Subject: [RQ-RULES] Re: Woundart Probably late for this one, but : > RU>Why do hand held weapons have a precedent for graduated augmentation > RU>(Bladesharp 1/2/3/4/5/6/7/8), but missiles have one and only one level of > RU>augmentation? > RU>>A more interesting choice would make Speedart +2 and +10% and Variable. > I am liking this idea more and more. It addresses your need, is > simple, and works within the normal rules. An arrow can become quite > deadly at the expense of a lot of MP's. I have observed MultiMissile > for several years and feel that the Impale restriction was also a > mistake and should be released. I don't think that there's any specific prohibition agaist using Bladesharp,Crush and whatnot with missiles ... ;-) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sun, 11 Oct 1998 01:35:52 +0200 From: Julian Lord Subject: [RQ-RULES] Re: RuneQuest Michael Cule: > As I understand it the NAME RuneQuest is what Avalon Hill owned at the end and > what Hasbro presumably has rights to. True, but someone (various people? - not sure who ...) owns the copyright for theTEXTS of the various incarnations of RQ, including the unpublished HQ and AiG. (Heh! ... and : SLAYERS !!) This, I think, is the main problem. > The games system is still owned by Chaosium. No, although Chaosium DOES own the NAME and TEXT of "Basic RPG". > Who would have to be insane to > allow a re-issue of RQ (even de-Gloranthised RQ) when HW is about to be > launched. IMO, the only way RQ could ever be issued again is as a marginal fan-publication,called something other than RQ (Banana Peel, perhaps?), with a market limited to people who'd be buying HW products anyway. Hey, I'd love to see it happen, if it could be done without stepping on any HW toes ... > Personally I'd go with buying up the rights to the Alternate Earth supplements > and going with more of those. Erm ... Planet Earth : TM and (c) 1998 Avalon Hill ??!? Shurely shome mishtake ..... *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sun, 11 Oct 1998 07:51:57 -0700 From: Rich Allen Subject: Re: [RQ-RULES] RuneQuest > Hmm. Come to think of it, my own homebrew is just as bad; Amber is only > 3 days by sail from the coast of Dragaera... Well, I can see shadow walking as a form of Heroquesting, I guess. I'm a big fan of the Jhereg series, and I'd love to hear what you've come up with. I can see maybe the "westerners" having the role of tribesmen, witchcraft becoming spirit magic. And the Dragaerens are consumate sorcerers, of course. Rich Allen rico@mindspring.com *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sun, 11 Oct 1998 15:40:22 +0100 From: tomz@writeme.com Subject: [RQ-RULES] A new game system Phil is right, we could easily build a new game system somewhat similar to and compatible with RQ, Elric, CoC, Stormbringer, ElfQuest etc. Providing you don't do anything silly then it wouldn't infringe copyright since game mechanics aren't copyright and other such systems have been published before. Other Suns by FGU is a good example. What would be better would be to write scenarios, settings, cults and 'stuff to play with'. If they had stats and stuff attached which close to the systems that we or others play then that's fine. My elric pages have examples of how easy it is to write BRP compatible stuff, that can be used in any of the existing BRP games. It is a shame that Chaosium probably wouldn't publish a pdf version of the original BRP, anyone want to have a go and do as Phil suggests and write a rules light BFRP? - --- Tom *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sun, 11 Oct 1998 16:36:43 +0100 From: Michael Cule Subject: Re: [RQ-RULES] Re: RuneQuest In message <361FEF58.A04D774B@hol.fr>, Julian Lord writes >> The games system is still owned by Chaosium. > >No, although Chaosium DOES own the NAME and TEXT of "Basic RPG". And in what way does "Basic RPG" differ from the RQ rules system? I think I stick by my original statement until I'm contradicted by an actual lawyer. (Are you?) - -- Michael Cule *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Sun, 11 Oct 1998 15:28:08 -0400 From: Tal Meta Subject: Re: [RQ-RULES] RuneQuest - Dragaera Rich Allen wrote: > > Well, I can see shadow walking as a form of Heroquesting, I guess. > I'm a big fan of the Jhereg series, and I'd love to hear what you've > come up with. I can see maybe the "westerners" having the role of tribesmen, > witchcraft becoming spirit magic. And the Dragaerens are consumate sorcerers, > of course. I actually hadn't done too much for RQ:Dragaera, except some casual notes regarding the Imperioal Orb. In short, in adition to keeping perfect time, the Orb takes 1 mp from every person linked to it every day, and those who are linked to it who know sorcery can draw on these mp to fuel their own spells (giving a Dragaeran sorcerer a near limitless supply of mp in range of the Orb. Either that, or have differing levels of attunement to the Orb, that allow drawing 1x, 2x, 3x, etc., the character's own POW per day from the Orb, etc. I also had some strange ideas about the Sea of Chaos as a mp storage device... - -- talmeta@bellatlantic.net - I *am* one of the Chosen Few! ICQ - 12594453 AIM - talmeta1 TANJ Lives! - Alternate Homepage - *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 12 Oct 1998 10:20:19 +0000 From: "Ian Thomson" Subject: Re: [RQ-RULES] The future of RQ Hi thanks for that Ian - ------------------------------------------- Ian Thomson, Administration Officer, National School of Design (P25) Swinburne University, Prahran, VIC 3181 EXT: 6869/6881 Voice Mail - (03) 9256 6870 (doesn't record mobiles/overseas) ithomson@swin.edu.au http://www.geocities.com/Area51/Dimension/5507 *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 12 Oct 1998 11:18:07 +0000 From: "Ian Thomson" Subject: [RQ-RULES] Re: RQ Worlds and Game Systems Well, I also think Glorantha is a fantastic fantasy world, the best i ever came across (IMHO) However another interesting and well detaied one was Hugh Cooke's from his series of unfortunately titled (W+W) books (of very mixed quality) Just not enough non humans for me I think the mechanics are unimportant provided that they support the style and feel of play that you prefer *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 12 Oct 1998 00:50:43 -0400 From: Tal Meta Subject: Re: [RQ-RULES] Controlling Gnomes Brad Furst wrote: > > Does the underground location of a gnome really alter the use of Controlling > Gnomes. Dirk or rock is said to be difficult for magic [e.g. control] to > penetrate. Travelling gnomes leave a trail of overturned (ploughed?) dirt. > Does this imply that gnomes are only used at or very near the surface? I've made alot of use out of sending gnomes deep beneath the earth; either to entomb an opponent or as a means of covert travel (though as a vehicle, you must provide for an air supply, or hibernate). - -- talmeta@bellatlantic.net - I *am* one of the Chosen Few! ICQ - 12594453 AIM - talmeta1 TANJ Lives! - Alternate Homepage - *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 12 Oct 1998 07:55:56 -0400 From: Tal Meta Subject: Re: [RQ-RULES] Re: RQ Worlds Bob Stancliff wrote: > > Chaosium will aid or hinder. I don't mind changing the name... if I can > use the BRP. I don't care what world it is written for... if I can run > Glorantha. I don't care (in general) if 'Hero Wars' is a hit or flop, I > will still buy one. I am left wondering, though, that if HW is a flop, would Issaries reconsider making another BRP version of the Game-for-Glorantha...? - -- talmeta@bellatlantic.net - I *am* one of the Chosen Few! ICQ - 12594453 AIM - talmeta1 TANJ Lives! - Alternate Homepage - *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 12 Oct 1998 13:13:33 +0100 From: "Paul Bestwick" Subject: [RQ-RULES] Re: Issaries and Hero wars >I am left wondering, though, that if HW is a flop, would Issaries >reconsider making another BRP version of the Game-for-Glorantha...? If HW is a flop I doubt that Issaries Inc. will survive, that I suppose would be the end of Glorantha as a money making entity. Paul Bestwick *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 12 Oct 1998 13:11:41 +0100 From: "Hibbs, Philip" Subject: RE: [RQ-RULES] Re: RQ Worlds Tal is: >left wondering, though, that if HW is a flop, would Issaries >reconsider making another BRP version of the Game-for-Glorantha...? Very unlikely, I think that would flop even harder than HW, not that HW is going to flop, because it is a *great* game system. I still like RQ, though, and I still think that there is a place for it, after all, I will still play D&D, MERP, even GURPS if necessary. Hence I will gladly lend my efforts to a fan-net BFRP project. I will do some thinking about it tonight. philip.hibbs@tnt.co.uk http://members.tripod.com/~PhilHibbs/ Any view of things that is not strange is false - Neil Gaiman, Sandman *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Thu, 8 Oct 1998 23:23:30 +0100 From: "Dom Twist" Subject: Re: [RQ-RULES] Re: Issaries and Hero wars Lets face it.......we're all going to buy it. Even if we have no intention of playing it. Still RPG's are suffering at the hands of Cards and Computer games. People like to win T - -----Original Message----- From: Paul Bestwick To: runequest-rules@MPGN.COM Date: 12 October 1998 13:19 Subject: [RQ-RULES] Re: Issaries and Hero wars >>I am left wondering, though, that if HW is a flop, would Issaries >>reconsider making another BRP version of the Game-for-Glorantha...? > > >If HW is a flop I doubt that Issaries Inc. will survive, that I suppose >would be the end of Glorantha as a money making entity. > > >Paul Bestwick > > >*************************************************************************** >To unsubscribe from this list send mail to majordomo@mpgn.com with the line >'unsubscribe runequest-rules' as the body of the message. > *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 12 Oct 1998 16:50:41 -0400 From: Andrew Barton Subject: [RQ-RULES] Conditional enchantments I think these should indeed normally be unbreakable ways for an item to be usable by its original owner but not the players. Sometimes I leave deliberate loopholes in conditions for players to exploit if they can. Another option for the players is to trade or ransom the item to someone who can use it. Andrew Barton *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 13 Oct 1998 09:53:10 +0000 From: "Ian Thomson" Subject: Re: [RQ-RULES] Re: RQ Worlds Total fantasy Hero Wars is a success but only a partial one and stimulates demand for the old style RPG so RuneQuest is revived and slightly rewritten to simplify mechanics and everything is rereleased for this new format :) *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 13 Oct 1998 09:59:38 +0000 From: "Ian Thomson" Subject: [RQ-RULES] Re: Hero Wars and winning Dom says: > Lets face it.......we're all going to buy it. Possibly > Even if we have no intention of playing it. Ah well, depends on the in-store browsing assessment > Still RPG's are suffering at the hands of Cards and Computer games. True indeed > People like to win depends what you mean I got totally sick of the D&D style just slaughtering legions of foes and am utterly turned off by the idea of sitting around a table laying down cards I must admit I like it when a PC of mine survives against the odds, and get a little annoyed when one bites the dust, however its the surviving and adventuring I like, not the winning *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Mon, 12 Oct 1998 21:47:44 -0400 From: Tal Meta Subject: Re: [RQ-RULES] Owning games and Hasbro Hibbs, Philip wrote: > > I suppose we could start up a committee to write up a set of rules, call it > "Basic Fantasy Role Playing", and share out the work of writing up rules > mechanics. We'd probably end up with 7 magic systems, though. I propose that > we have 7 characteristics, rolled on 3d6 or 2d6+6, and divide > percentage-based skills into 6 categories, with different bonuses based on > the characteristics... I'd be game for this. (What's wrong with 7 magic systems? We could have one based on each characteristic that way ). - -- talmeta@bellatlantic.net - I *am* one of the Chosen Few! ICQ - 12594453 AIM - talmeta1 TANJ Lives! - Alternate Homepage - *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ End of RuneQuest Rules Digest V1 #171 ************************************* *************************************************************************** To unsubscribe from this list send mail to majordomo@mpgn.com with the line 'unsubscribe runequest-rules' as the body of the message. RuneQuest is a Trademark of Hasbro/Avalon Hill Games. With the exception of previously copyrighted material, unless specified otherwise all text in this digest is copyright by the author or authors, with rights granted to copy for personal use, to excerpt in reviews and replies, and to archive unchanged for electronic retrieval.