From: owner-runequest-rules@lists.ient.com (RuneQuest Rules Digest) To: runequest-rules-digest@lists.ient.com Subject: RuneQuest Rules Digest V4 #122 Reply-To: runequest-rules@lists.ient.com Sender: owner-runequest-rules@lists.ient.com Errors-To: owner-runequest-rules@lists.ient.com Precedence: bulk RuneQuest Rules Digest Tuesday, October 23 2001 Volume 04 : Number 122 RuneQuest is a trademark of Hasbro/Avalon Hill Games. All Rights Reserved. TABLE OF CONTENTS [RQ-RULES] Lava Elemental 1 [RQ-RULES] Lava Elementals2 RULES OF THE ROAD 1. Do not include large sections of a message in your reply. Especially not to add "Yeah, I agree" or "No, I disagree." Or be excoriated. If someone writes something good and you want to say "good show" please do. But don't include the whole message you praise. 2. Use an appropriate Subject line. 3. Learn the art of paraphrasing: Don't just quote and comment on a point-by-point basis. 4. No anonymous posting, please. Don't say something unless you're ready to stand by it. ---------------------------------------------------------------------- Date: Tue, 23 Oct 2001 01:34:36 EDT From: MurfNMurf@aol.com Subject: [RQ-RULES] Lava Elemental 1 - --part1_27.1ce453e3.29065b6c_boundary Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Content-Language: en Hey gang, Quite some time back I sent my alternate version of Elementals around on=20 the list. They generated a lot of response, and, as is the nature of the=20 list, brought up a lot of other ideas; one such being Lava Elementals. Well, I ran across the notes generated, and decided to give these bad boy= s=20 a try. They're essentially different parts of the Gnome and Salamander write-ups= =20 rammed together. =20 While the damage _can_ be 13D6 brutal, I tied their Engulfing attack to=20 their chance to successfully Grapple or Runover an opponent, so there's a=20 somewhat lessened chance of these things connecting. The Pit attack is still= =20 prettymuch automatic, though :) Also, using the classification of Elemental size being based on its POW=20 (as seen in the Book of Drastic Resolutions: Volume Darkness), the volume of= =20 these things dropped significantly compared to the other Elementals. Whereas= =20 the Small, Medium, Large, and Huge worked out to be 1m3, 3m3, 7m3, and 10m3,= =20 these things wound up being 1m3, 2m3, 3m3, and 4m3 due to their increased PO= W. I couldn't figure exactly _how_ to have water effect them, though.=20 Somewhere in my notes I have scrawled (from CoC, IIRC) that each 2 liters of= =20 water does 1pt damage to a fire. A typical bucket of sand does 1D3 damage,=20 and the equivalent of a modern fire extinguisher (whatever that'd be in RQ=20 proper) does 1D6 damage. I'll leave it to you to figure that one out :) I tried several different names fro these things other than Lava Elementa= l=20 (or Lava Gnome, which someone had said, but I hadn't really liked until I ha= d=20 gone thru all my alternatives). Feel free to come up with some sort of coole= r=20 name :) -Ken- And, as always, feedback is good :) Lava Gnomes These Creatures are Summoned from already-existing sources of lava either at= =20 or very near the surface, or from places very deep within the earth. Once manifest, Lava Gnomes normally take the form of lava flows;=20 relentlessly pouring over and around rocks, etc., but are also able to appea= r=20 as walls, columns, cylinders, waves, or even as a large, vaguely humanoid=20 mass of molten earth; wading across the surface, but unable to cross any=20 major expanse of water.=20 Aboveground movement over most types of terrain is at 2m per SR, +1m per=20 m3 of volume. Lava, being unpredictable, occasionally allows the Elemental t= o=20 cover quite a bit of ground; moving at 3x normal for up to 3 Melees.=20 Traveling downhill, these pick up quite a bit of speed; each 5 SR spent=20 pouring down a moderate slope increasing this rate by 2, while a severe slop= e=20 increases it by 4. Maximum downhill movement is 32m per SR. Anyone foolish=20 enough to be blocking a Lava Gnome=E2=80=99s path will be knocked down and r= olled=20 over.=20 Lava Gnomes are able to sink into, or rise from the ground at will;=20 burning a hole through whatever substances whenever they do so. They can=20 travel below-ground at 3m per SR, +1m per m3 of volume; moving directly=20 through the earth and leaving a heat-fused tunnel behind. If traveling very=20 near the surface, the Lava Gnome=E2=80=99s heat will easily be felt, even by= those=20 wearing heavy footwear. =20 As the Lava Gnome sweeps across an area, anyone or anything caught in its= =20 wake, or otherwise coming into contact with it, will automatically be=20 engulfed and immolated. The Elemental ignites any flammable objects it=20 touches, and can rapidly rduce the strongest metals or stone to slag, . In=20 addition, it can be used as a terrible weapon to burn people. burning, its=20 victims. The Lava Gnome radiates a field of intense heat to its HP x1m. Thus, the=20 area affected by the field shrinks as the Creature takes damage. All humans=20 within the area must flee, or be scorched by the intense heat associated wit= h=20 it; losing 1HP per Melee at SR 10, regardless of armor or magical protection= ,=20 for as long as they stay within or pass through the field. These are=20 automatic effects of all Lava Gnomes, and cannot be turned off. Lava Gnomes have several forms of attack; a pit attack while below ground= ,=20 and either a Grapple, Touch or Lava Missle, or Rollover while above ground. A Lava Gnome primarily attacks by Engulfing opponents, and is able to=20 Engulf 10 SIZ of opponent, or fraction thereof, per m3 of its volume. It can= =20 attack more than one foe at a time in this fashion, dividing its volume amon= g=20 them.=20 While below ground, Lava Gnomes are able to swallow up opponents in a pit= =20 of molten lava, the Lava Gnome flows through the earth, burning its own=20 passage toward its target. Once beneath the target, the Elemental quick-heat= s=20 the ground overhead; instantly baking the crust to a point where it crumbles= =20 away; a pit with a volume equal to the Lava Gnome=E2=80=99s own, opening ben= eath the=20 feet of any targets standing on it at SR1. =20 A successful DEX x5 roll allows the target to leap aside before the groun= d=20 crumbles completely on SR 10. Failure drops the victim into the lava pit. If the pit has a volume of 1m3 per 10 SIZ of opponent, then the target=20 falls in to a depth of about 1m, and his legs are Engulfed.=20 If the pit has a volume of 3m3 per 10 SIZ of opponent, it swallows him=20 until only his head and neck are exposed; the rest of him being covered.=20 If the pit has a volume of 5m3 per 10 SIZ of opponent, it swallows him up= =20 completely; engulfing all Hit Locations in molten rock. Should the victim be= =20 immune to the effects of such intense heat, he will still be facing eventual= =20 suffocation following the entombment.=20 The Lava Gnome does 13D6 damage to all Hit Locations engulfed (armor=20 helps). Anyone held by the Lava Gnome must overcome its STR to break free of= =20 its grip. If the victim fails to overcome the Lava Gnome=E2=80=99s STR, and=20= the lava=20 destroys the immersed Locations, the victim will drop further into the pit.=20= =20 . =20 - --part1_27.1ce453e3.29065b6c_boundary Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Content-Language: en  Hey gang,
  Quite some time back I sent my alternate version of Element= als around on the list. They generated a lot of response, and, as is the nat= ure of the list, brought up a lot of other ideas; one such being Lava Elemen= tals.
  Well, I ran across the notes generated, and decided to give= these bad boys a try.
  They're essentially different parts of the Gnome and Salama= nder write-ups rammed together.  
  While the damage _can_ be 13D6 brutal, I tied their Engulfi= ng attack to their chance to successfully Grapple or Runover an opponent, so= there's a somewhat lessened chance of these things connecting. The Pit atta= ck is still prettymuch automatic, though :)
  Also, using the classification of Elemental size being base= d on its POW (as seen in the Book of Drastic Resolutions: Volume Darkness),=20= the volume of these things dropped significantly compared to the other Eleme= ntals. Whereas the Small, Medium, Large, and Huge worked out to be 1m3, 3m3,= 7m3, and 10m3, these things wound up being 1m3, 2m3, 3m3, and 4m3 due to th= eir increased POW.
  I couldn't figure exactly _how_ to have water effect them,=20= though. Somewhere in my notes I have scrawled (from CoC, IIRC) that each 2 l= iters of water does 1pt damage to a fire. A typical bucket of sand does 1D3=20= damage, and the equivalent of a modern fire extinguisher (whatever that'd be= in RQ proper) does 1D6 damage. I'll leave it to you to figure that one out=20= :)
  I tried several different names fro these things other than= Lava Elemental (or Lava Gnome, which someone had said, but I hadn't really=20= liked until I had gone thru all my alternatives). Feel free to come up with=20= some sort of cooler name :)
 -Ken-
  And, as always, feedback is good :)

  Lava Gnomes
These Creatures are Summoned from already-existing sources of lava eithe= r at or very near the surface, or from places very deep within the earth.
  Once manifest, Lava Gnomes normally take the form of lava f= lows; relentlessly pouring over and around rocks, etc., but are also able to= appear as walls, columns, cylinders, waves, or even as a large, vaguely hum= anoid mass of molten earth; wading across the surface, but unable to cross a= ny major expanse of water.=20
  Aboveground movement over most types of terrain is at 2m pe= r SR, +1m per m3 of volume. Lava, being unpredictable, occasionally allows t= he Elemental to cover quite a bit of ground; moving at 3x normal for up to 3= Melees. Traveling downhill, these pick up quite a bit of speed; each 5 SR s= pent pouring down a moderate slope increasing this rate by 2, while a severe= slope increases it by 4. Maximum downhill movement is 32m per SR. Anyone fo= olish enough to be blocking a Lava Gnome=E2=80=99s path will be knocked down= and rolled over.=20
  Lava Gnomes are able to sink into, or rise from the ground=20= at will; burning a hole through whatever substances whenever they do so. The= y can travel below-ground at 3m per SR, +1m per m3 of volume; moving directl= y through the earth and leaving a heat-fused tunnel behind. If traveling ver= y near the surface, the Lava Gnome=E2=80=99s heat will easily be felt, even=20= by those wearing heavy footwear.    
  As the Lava Gnome sweeps across an area, anyone or anything= caught in its wake, or otherwise coming into contact with it,  will au= tomatically be engulfed and immolated. The Elemental ignites any flammable o= bjects it touches, and can rapidly rduce the strongest metals or stone to sl= ag, . In addition, it can be used as a terrible weapon to burn people. burni= ng, its victims.
  The Lava Gnome radiates a field of intense heat to its HP x= 1m. Thus, the area affected by the field shrinks as the Creature takes damag= e. All humans within the area must flee, or be scorched by the intense heat=20= associated with it; losing 1HP per Melee at SR 10, regardless of armor or ma= gical protection, for as long as they stay within or pass through the field.= These are automatic effects of all Lava Gnomes, and cannot be turned off.
  Lava Gnomes have several forms of attack; a pit attack whil= e below ground, and either a Grapple, Touch or Lava Missle, or Rollover whil= e above ground.
  A Lava Gnome primarily attacks by Engulfing opponents, and=20= is able to Engulf 10 SIZ of opponent, or fraction thereof, per m3 of its vol= ume. It can attack more than one foe at a time in this fashion, dividing its= volume among them.=20
  While below ground, Lava Gnomes are able to swallow up oppo= nents in a pit of molten lava, the Lava Gnome flows through the earth, burni= ng its own passage toward its target. Once beneath the target, the Elemental= quick-heats the ground overhead; instantly baking the crust to a point wher= e it crumbles away; a pit with a volume equal to the Lava Gnome=E2=80=99s ow= n, opening beneath the feet of any targets standing on it at SR1.  &nbs= p;
  A successful DEX x5 roll allows the target to leap aside be= fore the ground crumbles completely on SR 10. Failure drops the victim into=20= the lava pit.
  If the pit has a volume of 1m3 per 10 SIZ of opponent, then= the target falls in to a depth of about 1m, and his legs are Engulfed.=20
  If the pit has a volume of 3m3 per 10 SIZ of opponent, it s= wallows him until only his head and neck are exposed; the rest of him being=20= covered.=20
  If the pit has a volume of 5m3 per 10 SIZ of opponent, it s= wallows him up completely; engulfing all Hit Locations in molten rock. Shoul= d the victim be immune to the effects of such intense heat, he will still be= facing eventual suffocation following the entombment.=20
  The Lava Gnome does 13D6 damage to all Hit Locations engulf= ed (armor helps). Anyone held by the Lava Gnome must overcome its STR to bre= ak free of its grip. If the victim fails to overcome the Lava Gnome=E2=80= =99s STR, and the lava destroys the immersed Locations, the victim will drop= further into the pit.   
.
  
- --part1_27.1ce453e3.29065b6c_boundary-- *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ Date: Tue, 23 Oct 2001 01:39:38 EDT From: MurfNMurf@aol.com Subject: [RQ-RULES] Lava Elementals2 - --part1_159.2e0c90a.29065c9a_boundary Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Content-Language: en Okay, here's some more. -Ken- =20 While aboveground, the Gnome is able to use a Touch, Grapple, Lava=20 Missile, or Rollover attack; attacking on the appropriate SR each Melee.=20 Lava Gnomes have no vital parts to incapacitate, and are extremely hard t= o=20 kill. In battle, the substance of the Elemental is shield-like. The Lava=20 Gnome's HP act as its AP, with it losing HP only if damage exceeds its AP.=20 With the loss of HP, AP is decreased an equal amount.=20 As a result of the Grapple or Rollover attack, a victim can be Engulfed.=20 Each Melee Engulfed, a roll of 13D6 is matched against the AP of the victim'= s=20 best armor (including Protection and Shield spells). If the attack is=20 successful, the target takes the full damage of the 13D6 roll directly to hi= s=20 Total HP on SR 10. If the AP successfully resist, the victim takes half the=20 13D6 roll (round fractions up) as burn damage. If the Lava Gnome is unable t= o=20 fully cover a victim, only 6D6 is rolled against the target's AP.=20 When Engulfed, an individual must succeed with a CON roll to hold his=20 breath, or take 1D8 additional damage to his Total HP on SR 10 from inhaling= =20 the intense heat and flame each Melee he is caught within the Elemental. The Lava Gnome can attempt to reach out and Touch any target within 1m pe= r=20 m3 of its volume, each Melee. Anything the Creature touches burns. This=20 burning touch has a 25% base, +05% per m3 of volume, +modifier, chance of=20 success. Damage is 3D6. Only a single Hit Location is affected by the touch.= =20 The Lava Gnome can hurl a Lava Missile to a range of POW x1m, on SR 10=20 each Melee, with a 50% chance of successfully hitting. Anything at the point= =20 of impact within a 1m diameter per 3m3 of the Elemental=E2=80=99s volume is=20= engulfed=20 in this blast of lava, and incinerated. Damage is determined in the same=20 manner as Engulfment, but damage is rolled on 5D6 instead of 13D6.=20 Individuals engulfed by the fireball must succeed in holding their breaths,=20 or take 1D8 damage to their Total HP on SR 10 from inhaling the intense heat= =20 and flames. =20 In any Melee following contact with Lava, the victim rolls POW x5 or=20 continues to burn for another Melee; taking an additional 1D6 damage. This=20 roll is made each Melee until the flames are extinguished. A Fumble indicate= s=20 that the flames burn for 1D3 Melees before another roll is possible Lava Gnomes can be particularly destructive when used against structures.= =20 The Elemental's STR/2 is compared to the structure's AP (including Protectio= n=20 and Shield spells). If the AP are successfully overcome, the building takes=20 the Gnome's STR/2 as damage directly to its AP on SR 10. If the AP=20 successfully resist, the building takes half damage.=20 Any weapon striking a Lava Gnome loses 2AP per m3 of its volume. These=20 points are lost before the weapon actually makes contact with the Elemental,= =20 and, should the weapon be destroyed, the Elemental is left undamaged.=20 Lave Gnomes are affected by water, soil, and magic. Being made of molten=20 earth, any but magical flame is ineffective against them.=20 Lava Gnomes have varying SIZ, dependent on the weight of a given volume o= f=20 lava. A weight of 1450 kg per m3 being considered about average. =20 Lava Gnomes have 1D6+6 STR, 1D6+6 POW, and 2D6+6 HP per m3 of volume. All= =20 Lava Gnomes, regardless of SIZ, have 2D6 DEX =20 Small Lava Gnome=20 Characteristics Average=20 STR 1D6+6 9-10=20 SIZ 1m3 46=20 POW 1D6+6 9-10 HP 2D6+6 13=20 Move 3/4=20 Weapon SR Attack% Damage=20 Pit (1m3) 1/10 - 13D6 Touch 7 30-10 3D6=20 Grapple 7 30-10 13D6 Lava Missile 10 50 5D6 Rollover 7 75 13D6 Medium Lava Gnome=20 Characteristics Average=20 STR 2D6+12 19=20 SIZ 2m3 54=20 POW 2D6+12 19=20 HP 4D6+12 26=20 Move 4/5=20 Weapon SR Attack% Damage=20 Pit (2m3) 1/10 - 13D6 Touch 7 35-5 3D6=20 Grapple 7 35-5 13D6 =20 Lava Missile 10 50 5D6=20 Rollover 7 75 13D6 Large Lava Gnome=20 Characteristics Average=20 STR 3D6+18 28-29=20 SIZ 3m3 59=20 POW 3D6+18 28-29=20 HP 6D6+18 39=20 Move 5/6 Weapon SR Attack% Damage=20 Pit (3m3) 1/10 - 13D6 Touch 7 35 3D6=20 Grapple 7 35 13D6 =20 Lava Missile 10 50 5D6=20 Rollover 7 75 13D6 Huge Lava Gnome Characteristics Average=20 STR 4D6+24 38=20 SIZ 4m3 62=20 POW 4D6+24 38=20 HP 8D6+24 52 Move 6/7 Weapon SR Attack% Damage=20 Pit (4m3) 1/10 - 13D6 Touch 7 40 3D6=20 Grapple 7 40 13D6 =20 Lava Missile 10 50 5D6=20 Rollover 7 75 13D6 =20 - --part1_159.2e0c90a.29065c9a_boundary Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Content-Language: en  Okay, here's some= more.
 -Ken-
=20
     While aboveground, the Gnome is able to u= se a Touch, Grapple, Lava Missile, or Rollover attack; attacking on the appr= opriate SR each Melee.=20
  Lava Gnomes have no vital parts to incapacitate, and are ex= tremely hard to kill. In battle, the substance of the Elemental is shield-li= ke. The Lava Gnome's HP act as its AP, with it losing HP only if damage exce= eds its AP. With the loss of HP, AP is decreased an equal amount.=20
  As a result of the Grapple or Rollover attack, a victim can= be Engulfed. Each Melee Engulfed, a roll of 13D6 is matched against the AP=20= of the victim's best armor (including Protection and Shield spells). If the=20= attack is successful, the target takes the full damage of the 13D6 roll dire= ctly to his Total HP on SR 10. If the AP successfully resist, the victim tak= es half the 13D6 roll (round fractions up) as burn damage. If the Lava Gnome= is unable to fully cover a victim, only 6D6 is rolled against the target's=20= AP.=20
  When Engulfed, an individual must succeed with a CON roll t= o hold his breath, or take 1D8 additional damage to his Total HP on SR 10 fr= om inhaling the intense heat and flame each Melee he is caught within the El= emental.
  The Lava Gnome can attempt to reach out and Touch any targe= t within 1m per m3 of its volume, each Melee. Anything the Creature touches=20= burns. This burning touch has a 25% base, +05% per m3 of volume, +modifier,=20= chance of success. Damage is 3D6. Only a single Hit Location is affected by=20= the touch.=20
  The Lava Gnome can hurl a Lava Missile to a range of POW x1= m, on SR 10 each Melee, with a 50% chance of successfully hitting. Anything=20= at the point of impact within a 1m diameter per 3m3 of the Elemental=E2=80= =99s volume is engulfed in this blast of lava, and incinerated. Damage is de= termined in the same manner as Engulfment, but damage is rolled on 5D6 inste= ad of 13D6. Individuals engulfed by the fireball must succeed in holding the= ir breaths, or take 1D8 damage to their Total HP on SR 10 from inhaling the=20= intense heat and flames.  
  In any Melee following contact with Lava, the victim rolls=20= POW x5 or continues to burn for another Melee; taking an additional 1D6 dama= ge. This roll is made each Melee until the flames are extinguished. A Fumble= indicates that the flames burn for 1D3 Melees before another roll is possib= le
  Lava Gnomes can be particularly destructive when used again= st structures. The Elemental's STR/2 is compared to the structure's AP (incl= uding Protection and Shield spells). If the AP are successfully overcome, th= e building takes the Gnome's STR/2 as damage directly to its AP on SR 10. If= the AP successfully resist, the building takes half damage.=20
  Any weapon striking a Lava Gnome loses 2AP per m3 of its vo= lume. These points are lost before the weapon actually makes contact with th= e Elemental, and, should the weapon be destroyed, the Elemental is left unda= maged.=20
  Lave Gnomes are affected by water, soil, and magic. Being m= ade of molten earth, any but magical flame is ineffective against them.=20
  Lava Gnomes have varying SIZ, dependent on the weight of a=20= given volume of lava. A weight of 1450 kg per m3 being considered about aver= age.   
  Lava Gnomes have 1D6+6 STR, 1D6+6 POW, and 2D6+6 HP per m3=20= of volume. All Lava Gnomes, regardless of SIZ, have 2D6 DEX
=20
Small Lava Gnome=20
Characteristics Average=20
STR 1D6+6 9-10=20
SIZ 1m3 46=20
POW 1D6+6 9-10
HP 2D6+6 13=20
Move 3/4=20

Weapon SR Attack% Damage=20
Pit (1m3) 1/10 - 13D6
Touch 7 30-10 3D6=20
Grapple 7 30-10 13D6
Lava Missile 10 50 5D6
Rollover 7 75 13D6

Medium Lava Gnome=20
Characteristics Average=20
STR 2D6+12 19=20
SIZ 2m3 54=20
POW 2D6+12 19=20
HP 4D6+12 26=20
Move 4/5=20

Weapon SR Attack% Damage=20
Pit (2m3) 1/10 - 13D6
Touch 7 35-5 3D6=20
Grapple 7 35-5 13D6 =20
Lava Missile 10 50 5D6=20
Rollover 7 75 13D6

Large Lava Gnome=20
Characteristics Average=20
STR 3D6+18 28-29=20
SIZ 3m3 59=20
POW 3D6+18 28-29=20
HP 6D6+18 39=20
Move 5/6

Weapon SR Attack% Damage=20
Pit (3m3) 1/10 - 13D6
Touch 7 35 3D6=20
Grapple 7 35 13D6 =20
Lava Missile 10 50 5D6=20
Rollover 7 75 13D6

Huge Lava Gnome
Characteristics Average=20
STR 4D6+24 38=20
SIZ 4m3 62=20
POW 4D6+24 38=20
HP 8D6+24 52
Move 6/7

Weapon SR Attack% Damage=20
Pit (4m3) 1/10 - 13D6
Touch 7 40 3D6=20
Grapple 7 40 13D6 =20
Lava Missile 10 50 5D6=20
Rollover 7 75 13D6
=20

- --part1_159.2e0c90a.29065c9a_boundary-- *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. ------------------------------ End of RuneQuest Rules Digest V4 #122 ************************************* *************************************************************************** To unsubscribe from this list send mail to majordomo@lists.ient.com with the line 'unsubscribe runequest-rules' as the body of the message. RuneQuest is a Trademark of Hasbro/Avalon Hill Games. With the exception of previously copyrighted material, unless specified otherwise all text in this digest is copyright by the author or authors, with rights granted to copy for personal use, to excerpt in reviews and replies, and to archive unchanged for electronic retrieval.