RE: Re: Lunars in Orlanthi HQs

From: Jane Williams <janewilliams20_at_...>
Date: Wed, 22 Sep 2004 06:52:10 +0100


> > We know that if you go and do a HQ and don't provide
> > your own opponent, someone gets "sucked" in as the opposition.
>
> One of my pet theories is that one of the magics of the Trickster is
> the ability to take an enemy role in a HQ without magical penalties
> (i.e. none or reduced negative bonuses for using someone of the
> wrong religion etc.).

Oh, I like it!

> But there will not be enough tricksters to go around.

A surplus of Tricksters would not necessarily be a good thing :)

> > I'm pretty sure that if the Lunars know what the
> > Orlanthi are doing, they'll be trying to do hijacks,
> interference, and so on.
>
> Yes. The interesting thing is how...

Quite. They've been fighting Orlanthi for long enough now, the idea can't be new to them. And Jareel hijacking the Pharoah wasn't that long ago.

> IMO, if a ritual/HQ is looking for
> a result that targets a specific person or specific group, then the
> target will get an opportunity to participate and resist. While
> making a specific target gives them the opportunity to resist, it
> also gives a better result on success.

Sounds about right to me. So perhaps some important Orlanthi spy work will be finding out what targets are available for "opposition" roles, and who should be sucked into what.

> > And, we have a Lunar specialist in messing up Orlanthi
> > magic.
> >
> > http://www.eparsnip.f2s.com/phpwiki/index.php?Theogenes%20Aristole
> >
> > "Early on in his career he was allowed access to a
> > Malkioni grimoire "Spells for the defeat of the
> > heathen" and concentrated his energies on researching
> > these spells and developing others"

> Given how few (published) myths of the Orlanthi involve sorcerers,
> my guess is that the direct opportunities are few.

But remember that word "published". We don't know about them, but the Orlanthi may well do.

> One way it could work is that Theogenes most powerful spells will
> involve charts of signs to watch out for (weather patterns, subtle
> changes in some of the nodes in the sorcerous planes etc.) with some
> bizzare props (ouiji boards?). The results of the spells will a
> symbolic pattern that must be intrepreted to indicate what should be
> done to resist. This could be passed on to Jorkrandros or Tatius
> (or their 2IC) as intelligence.

For long-term, slow stuff, this sounds good.

> Of course, Theogenes will also have some direct magics to resist
> heathens, but I would guess that these would be for the more
> direct/personal threats.

Would being sucked into an Orlanthi HQ count?

> Also I would guess that when he first arrives, he will be a
> generalist against heathens. Only after experience will he start to
> have specialist knowledge of Orlanthi mythology (and/or any other
> group that he tangles with).

I'd agree with the principle, but we can give him a head start. He was in Boldhome for a few years at the start of the Occupation - had a disagreement with Euglyptus that's one reason why he's not on good terms with Tatius. I believe he was already specialising in anti-heathen stuff then, hence his being sent out to Sartar.

> And thinking about it, Theogenes could well be the
> intellectual "muscle" behind Tatius' plan to escalate the confict
> into the mythological conforntation that ends with Orlanth
> manifesting in Whitewall.

Could well be.

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