Re: Inspiration over beer

From: Ian Cooper <ian_hammond_cooper_at_...>
Date: Sun, 9 Mar 2008 12:33:29 +0000 (GMT)


Starting at the end

>Lets be optimistic and assume we see a Dragonrise scenario "next year", in
>2009. So in 2009 we are at 1625 ST. I

I got the impression that the idea was for Greg's Great Argrath Campaign to cover the events of the whole arc from before even the Great Winter through to the fall of the Moon. So I got the impression that Dragonrise would be part of that. Of course I have no idea how progress goes...

>In 29 years we will have advanced 15 Gloranthan years in the campaign
The Coming Storm will take place after the Dragonrise in 1626. It deals with the events of that year from a Cinsina perspective. It also looks forward to 1629 when the tribes unite to crush the Telmori.

But overall I agree. With Mongoose detailing Glorantha at a faster rate, even though they are targeting the 2nd age I think that HeroQuest should move away from cataloging the world to cataloging the Hero Wars. The game system can cope, so let's bring it on.

>Which is making me think an overtly unnofficial, creative, fan-based, alternative 'G2' Hero Wars arc to sketch out a story in exactly the same way we've done for >Whitewall. Make our own Argrath and other heroes. Sketch out a campaign arc, the more fantastic the better. Utilise maximum creativity: exactly the thing the >Gloranthan community is so good at. Surprise and entertain each other.

Anyone still in touch with Martin, after all he played out a lot of this. I have his timeline somewhere, but obviously not for me to share.

This could be worthwhile, but how about telling Greg and Rick we would like to put together a group to map out events. It might be something they could use and make it more likely that the GAC happens. GAC could be a co-operative effort. Greg wouldn't have to use it, but at least a first draft from what we know. However, as always I would caution that co-operative projects can quickly founder on irreconcilable differences or become a camel.

>Argrath is much less of an Orlanthi than we've been supposing. Start with the wyrm-spangled banner and work forward, with Nick and Janes'
>comments in mind.

Argrath's story surely is 'the Journey of the Hero'. He overthrows the emperor/father but becomes emperor/father in turn. Isn't ultimately a tragic tale, in which someone sacrifices everything for victory, so that many cannot see the difference of the hero from his opponent. Argrath starts as the Heortling traditionalist and ends up as the experimenter. Just look at those Temples of the Reaching Storm. We become the thing we hate. This Arkat and Gbaji aga and this mythic cycle is doomed to repeat within Glorantha. The Red Moon is Gbaji, transformed by defeat into something else, needing the sacrifice that only her 'other' can bring.

>I've always thought the proliferation of wandering hero bands united by a wyter is very much a recent (or at least cyclical) historical development within Dragon >Pass, not just a change in game focus.
Not sure, I think that in Greg's vision all communities have a guardian being, because that is how you provide magical support. I suspect that the first bands to enter Dragon Pass were really hero bands, that the Seven Mothers were a hero band, etc. I think that experimental heroquesting is uncommon outside the empire though, and that the big change will be the growth in experimental heroquesting by the Orlanthi.

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