>
>
> While it is true that Theists don't need to share all the runes of their
> god, it does seem likely that most people are going to share at least
> two (if the god has two...) so they can benefit from their Initiation and
> probably join some kind of sub-cult that matches up with their third rune.
>
I think that's the intention, yes.
>
> I suppose this might be a bit like the old HW/HQ1 problem with devotion
> (i.e. devotion is apparently rare in most cultures, but extremely common
> amongst players... at least in many people's experience).
>
And every Humakti in Dragon Pass is actually a PC, :)>
>
>
> Personally I just imagine that Barntar probably has Air and Fertility and
> has a lot more magic to do with Fertility than Air. ;)
> The whole "I use Air to do Earthy stuff" kind of irritates me. What is the
> point in this kind of categorisation if you immediately break it down by
> allowing this sort of thing? Grumble grumble!
>
*whistles innocently*
> [Patent Pending]
> Eyzaali alchemists who follow around the Bat trying to see if it excretes
> powerful entropic nodes, ala Nibbler from Futurama. They may or may
> not have
> magical hazmat suits made from lead and red-pained cult crowbars depending
> on how silly I am.
>
> Thus, they are interested in Bat Shit and are also bat-shit.
> [/Patent Pending]
>
> (it's marginally more serious than this in it's true glory...)
>
I really wish I was less drunk so I wasn't giggling inanely at this.
^_^
>
>
> My sentiments exactly. In my head most Sartarites are going to see an Air
> rune and think "Orlanth" or "Storm Tribe" and not "Cosmic Air"; most
> Westerners are going to see a Law rune and think "Malkion" or "the Good
> Book" not "Cosmic Law".
>
Yes, I am inclined to agree as well. Of course, I am for "define magic
by the culture in question" anyway. :)
> --
>
Powered by hypermail