Re: Three Runes

From: Todd Gardiner <todd.gardiner_at_y7_gYjY3qdOeHX-vaJBeL5wJptLM1AH4p7IT-X5Ji50G3AIn-lKscsL55uytMK>
Date: Tue, 22 Dec 2009 10:24:33 -0800


Which is probably only a concern for the players if the result of the resistance contest was a marginal failure.

On Tue, Dec 22, 2009 at 10:22 AM, Gavain Sweetman < gavain.sweetman_at_Ey9es0f5hoW0FKAIfrFH0H2LppHg2txVubtXEdt6qvRjXHcqDsEvdp__oiVwDM0f1z8ESJ77WaE0xqvFqNJk5uySCfWzYkYz.yahoo.invalid> wrote:

>
>
> > so maybe the whole "those who have
>
> > been brought back to life often turn to Humakt" thing is gone. But the
> > Relife Sickness (and its opposite) was canon not long ago, and nowadays,
> > since you can only approach Humakt through the Death rune, and Chalana
> > Arroy through the Harmony rune, the way to simulate it in the new rules
> > would either be a rune switch, a rune addition, or a special
> > dispensation to use the magic.
>
> No the relife sickness is still there (box on p148). Most go towards death
> rune, but "Devotees are sustained by their god and rarely have this problem.
> Persons raised by Chalana Arroy healers have less Relife Sickness than those
> resurrected by other means." Some go the other way and have a shift to
> preserving life.
>
> You could model it using lingering benefits, but on a permanent basis, or
> perhaps in the case of a hero there shouldn't be any question of the hero
> not being resurrected only a question of if they have problems with relife
> sickness.
>
> Gavain
>
>
>

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