Re: Adding a rune to a hero, in play

From: L C <lightcastle_at_Wqf-8YDbNU9wU8a6PtVcNoyISNSZPz5rG6VF9YAB2guFvv1KpyvtX06ZW1Mop5LT>
Date: Wed, 30 Dec 2009 12:59:20 -0500


Jeff wrote:
>
>
> > According to what I have read in HeroQuest2 rules and in Sartar:
> Kingdom of Heroes, a hero starts with three runes. The HeroQuest2
> rules say "pick up to three" and the Sartar book gives information on
> how to pick three. OK.
>
> Yep.
>
> > If, during play, the hero's accumulates some hero points, may he buy
> an additional rune affinity by spending them, as he would another
> ability? That would give him four, I guess.
>
> Yep.
>

Even expressly mentioned as a possibility in the Sartar book, as is changing a rune due to initiation into a new cult.

LC            

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