That this is clearer now can only make me happy.
Jeff Richard wrote:
> From just reading the initiate section of HQ1, I see that theist
cults frown on the use of magic from different otherworlds (i.e.
Sorcery, Animist).
That is a social or cult restriction and hardly a bright line clear rule.
> However in HQ2, according to the Sartar Book (available soon),
Heortlings learn spells and use charms.
They do - and they even belong to a few wizardry using cults (although they hate Malkionism and traditional western wizardry).
Jeff
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