/// Yes, that's the key idea here. "Nice" is what YOU think. There is no absolute "nice". Do you want a sophisticated culture with themes of intrigue ? Do you prefer a rougher edge ? Is frequent violence (combat) part of your fun ?Are your players rebels or conformists ? etc, etc.
In this sense, the Esvulari could be a perfect setting for a group of players that likes talking before fighting, a solid social order but many threats looming around.
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