> So what happened? Did you solve it?
>
No, they did not
In part due to my own failure to find the time and energy to complete it, in part to scheduling conflicts, and in part due to a lack of clear vision on my own part for just exactly hat I was trying to do. :-D
I think I know now, though, and I had a fun time playing!
-- Greg Stafford Game Designer [Non-text portions of this message have been removed]
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