Rune magic

From: michaelL <michaelalewis25_at_UPRKRrH2w6wjQ4V08qytJn1ngFiGcc04joBPB_vM0olO9xjKchlaq2t-HI4f>
Date: Sun, 20 Nov 2011 22:00:06 -0000

This is the first time playing a magic system where the players just make up magic abilities based on their runes with no area of effect, range, time to cast, damage, and so on and so on.

I think I can do the 4 elements. Movement and life seem do able.

I'm having some issues with: Harmony, Disorder, Stasis, Mastery, and Law.

Some examples would be peachy.

Thanks,

Michael            

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