What? Are you kidding? Have you been drinking?
> Before the Dawn, Time as we understand it did not exist.
Right, but we humans have no experience of what that would mean. So, what would you subtract from your daily life if you were to describe that? Would you subtract causality, such that events would appear to occur without having a cause at all? I would not, because I can't tell a story that way. instead, I would disassociate them from irrelevant context, because that is the way we seem to encounter them in the hero plane. And that, to me, means eliminating any commonality to unrelated events.
> Not linear time, not cyclical time, not causal time.
I don't think causation and time are the same thing. Time is a way of arranging events that are otherwise unrelated.
You could also say that the arrow of time points in the direction from cause to effect, but I don't find that interesting in the game.
> It was the logic of poetry and the rationale of myth, not science.
Dirty limericks?
There once was a Storm God from the Spike ...
If not, then it's pretty much over my head. This is why I'll stick with my non-canon version. It makes sense for me and adds to MGF -- which are my only criteria for Gloranthan Truth.
Chris
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