Could you post the cow generator in the files section, so anyone who is
interested could down load it? I think that will save you having to
send it out too many times, because I suspect a lot of people will want
to play with it.
If there is an interest in more detailed discussio on it, either
preface the subject with "cow calculator" or else perhaps an email list
could be started. Certainly I'd be interested in know what all of the
underlying assumptions are, and if there is a way to tweak them for
specific situations--i.e. the heroes go visit their in-laws in a
lunarized clan, which pays less taxes. How much better off are they?
--Bryan
- mrmarcpolo <FmYahooGroups_at_b0mXbGmHXeIwioj8POmcEnNpD4kg_2Ftn79LoInMTagXj4prkL1ZR7IhST0dJsMhsZ2j1mX9Pr99guS_a9xQn_Yh7HJDOxLB.yahoo.invalid> wrote:
> I'm the one who asked if Stormsteads could start again, so
> I'd like to thank you all for what's gone before, and to
> argue not only for the whole cow, but the nits too.
>
> I for one delight in the detail, and hope the group can
> support cow counters as well as story tellers. Maybe the
> way to segregate the technical stuff is with a header
> prefix, like DETAILS. Those who wish can then skip it.
>
> Just before the hiatus, I sent John a draft Cow Calculator
> application written for Windows 9x. It asks you how many
> people and how much land belong in a given Heortling group
> (stead, bloodline or lodge) and then maximizes resources
> -- like plowherds, flocks and pigs -- to available labor
> and land, deducts the "tithe," dues, taxes and Lunar
> tributes and reports on the resulting standard of living,
> census counts in broad age groups, and levels of craft,
> trade, foodstuff, fodder and fuel demand. It's now in a
> more advanced version, FWIW.
>
> I'm reluctant to skew the discussion into technical
> directions by offering this up for comment, but I'd be
> pleased to mail it to anyone who wants to play with this
> or discuss it with me. The software does not mess with
> your system: it's one executeable that just runs, no
> registry calls no need to uninstall apart from erasing the
> file.
>
> Regards
> Mark Leymaster
>
>
> > I was extremely busy in June/July, preparing for Convulsions and
> other
> > projects, and admitedly a little frustrated by the efforts of (not)
> > coordinating a moderately largish group that began with a
> particular
> > practical end in mind.
> >
> > I'm very happy, indeed possibly inspired, to resume our varied
> > conversations, but I'll be taking a much more relaxed attitude to
> things,
> > especially with regards to project coordination. If folk want to
> add
> > material to the web site - and I certainly encourage this - simply
> post it
> > here, we'll discuss it for a week and then put it up - with any
> expansions
> > or redrafting solely in the hands of the poster.
> >
> > For my part, I have generated a full list of Svenstead folk, with
> ages,
> > bloodlines, names, and some basic relationships, as per the
> formulae
> we were
> > working on when transmission ceased. I will try and put this up on
> the web
> > in the next week or so.
> >
> > Cheers
> >
> > John
> > ____________________________________________
> > nysalor_at_i... John Hughes
> > Questlines: http://home.iprimus.com.au/pipnjim/questlines/
> >
> > Hige sceal že heardra, heorte the cenre,
> > mod sceal že mare, že ure męgen lytlaš.
> >
> > [Our hearts must grow resolute, our courage more valiant,
> > our spirits must be greater, though our strength grows less.]
> >
> > - Byrhtwold's last words, 'The Battle of Maldon'.
>
>
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