Chaosium Digest Volume 26, Number 1 Date: Sunday, April 7, 1998 Number: 2 of 3 Contents: CF: Exotic Locations [Castle to Lost T] (Guy Hail) MYTHOS -------------------- From: GRHail@aol.com Subject: CF: Travel To & From Exotic Locations, Part Two System: Mythos ** TRAVEL, SORTED BY EXOTIC LOCATION [Castle to Lost Temple] CASTLE OF THE GREAT ONES ON KADATH Title: Castle of the Great Ones on Kadath Attributes: Artifact, City, Gate, Palace, Tome Region & Subregion: Exotic Public Attributes: Outside Sanity: -2 Dimension: Dreamlands Unique: No Edition: Dreamlands Special Effect Box: There must be a Star Event in play to play this card. You must travel by Air to reach Castle of the Great Ones on Kadath and Travel by Air to leave it. While this is your Current Location, all Spells cost no Sanity for your Investigator to cast. Castle of the Great Ones on Kadath does not specify who must have played the Star Event. Unlike the play of Great Old Ones and Outer Gods, to fulfill the Star requirement for Castle of the Great Ones on Kadath, the Star Event may have been played by any Player, and it must still be in play when you play Castle of the Great Ones on Kadath card. Mythos Star Events are: Aldebaran Moves in the Sky, Algol, Cthulhu For President, Nemesis, Polaris, Sirius, and The Stars are Right. Artifacts You may use Anti-Gravity Harness to travel from but not travel to Castle of the Great Ones on Kadath. With Anti-Gravity Harness you may walk to any non-Exotic Dreamlands Location or to any Exotic Dreamlands Space Location: Far Side of the Moon, Yuggoth, or Cykranosh. Unlike Silver Key, Anti-Gravity Harness is as if Walking and so may be used to travel to Islands. Carter's Clock may be used to play Castle of the Great Ones on Kadath. When using Carter's Clock, Castle of the Great Ones on Kadath may not be played from your hand. It must be played from your Story Deck. When you're moving a card from your story deck and putting it back into play, you're playing it anew. Because of this, a Star Event must be in play when using Carter's Clock to play Castle of the Great Ones on Kadath from your Story Deck. You may use Silver Key or Time Machine to leave Castle of the Great Ones on Kadath. Events Castle of the Great Ones on Kadath may be reached by Travel by Air Events which are playable in the Dreamlands. These Travel by Air Events are: Closed-Cockpit Monoplane, Dirigible, Seaplane, Ship of Clouds, and Sky Galleon. 747 or Helicopter cannot be used because they may be played only in the New AEon Dimension, and neither permits changing Dimension from New AEon to Dreamlands. You may not use UFO to travel to Castle of the Great Ones on Kadath because it is not a Space Location. You may not use UFO to travel from Castle because it is not a New AEon Location. The sentence "There must be a Star Event in play to play this card" is a special restriction on play of Castle of the Great Ones on Kadath. This is not a travel requirement that some travel cards override. To travel to Castle of the Great Ones on Kadath by either The Captain of the White Ship & The White Ship combination or The Cat Chieftan & The Cats of Ulthar combination requires a Star Event in play. See The White Ship and the Cats of Ulthar for use of these cards to travel to or from Castle of the Great Ones on Kadath. Rude Awakening requires an Investigator to leave Castle of the Great Ones on Kadath for a Waking World Location. This card does not directly affect the Top Card or Current Location of your Story Deck, so it may be played on you when your Current Location or Top Card is Castle of the Great Ones on Kadath. Locations You may not walk from Basalt Pillars of the West to Castle of the Great Ones on Kadath because it is not a Space Location. Monsters You may travel to or travel from Castle of the Great Ones on Kadath by using the Special Effect Box of some Monsters. These Monsters may be used with the sub-type specific Summon & Control Spell (for example, Angles of Tagh Clatur) or by the Song of the Stellar Larvae, which is not a Summon spell but does permit use of a Monster's travel abilities. The Monsters whose Special Effect Box states that they are Travel by Air Events are: Byakhee (Limited Edition), Nightgaunts (Dreamlands Edition), Shantaks (Limited Edition), and Shantaks (Dreamlands Edition). No other Monsters may be used to travel to or travel from Castle of the Great Ones on Kadath. Spells You may use Carter's Clock or Create Time Warp to play Castle of the Great Ones on Kadath. When you're moving a card from your story deck and putting it back into play, you're playing it anew. Because of this, a Star Event must be in play when using Create Time Warp or Carter's Clock to play Castle of the Great Ones on Kadath from your Story Deck. CELAENO Title: Celaeno (the card is misprinted Celeano) Attributes: Gate, Library, Site, Space, Tome Region & Subregion: Exotic Public Attributes: Inside Sanity: -2 Dimension: Waking World Unique: Yes Edition: Limited Edition Cthulhu Rising Special Effect Box: Beginning each Turn, you must be able to Survive in Space or lose 5 points of Sanity. Celaeno is not affected by Events or Spells that directly affect the top Location card of your Story Deck. May use this Gate more than once, but must pay this card's Santiy cost for each subsequent Gate use. Artifacts You may use Anti-Gravity Harness to travel to and travel from Celaeno. You may use Silver Key or Time Machine to leave Celaeno. Carter's Clock may be used to play Celaeno from your Story Deck, or play another Location atop Celaeno. Events Celaeno may be reached by Travel by Space Events which are playable in the Waking World. There are no such Events. Shuttle Icarus is a New AEon Event. UFO may be used to travel to Celaeno from a New AEon Location. See The White Ship and the Cats of Ulthar for use of these cards to travel to or from Celaeno. Locations You may not Walk from Basalt Pillars of the West to the Celaeno because it is not a Dreamlands Location. Silver Key may not be used to change dimensions at Basalt Pillars of the West then walk to Celaeno because it may not be used to Walk to Exotic Locations. You may walk to Celaeno from any Great Library of the Dreamlands Location. Celaeno does not permit you to walk from Celaeno to any Great Library of the Dreamlands Location. By Walking from a Great Library of the Dreamlands Location to Celaeno, your Investigator has moved from the Dreamlands to the Waking World. The Investigator will need the Silver Key or other means to return to the Dreamlands. Monsters You may travel to or travel from Celaeno by using the Special Effect Box of some Monsters. These Monsters may be used with the sub-type specific Summon & Control Spell (for example, Angles of Tagh Clatur) or by the Song of the Stellar Larvae, which is not a Summon spell but does permit use of a Monster's travel abilities. The Monsters whose Special Effect Box states that they may be used to Travel to a Space Location are: Byhakee (Limited Edtion), Larvae of the Other Gods, First Stage (New AEon), Shantaks (Limited Edition), and Shantaks (Dreamlands Edition). No other Monsters may be used to travel to or travel from Celaeno. Spells You may use Create Time Warp to arrive at or leave Celaeno. CYKRANOSH Title: Cykranosh Attributes: Artifact, Country, Gate, Space, Tome, Underground Region & Subregion: Exotic Public Attributes: Water, Outside Sanity: -2 Dimension: see Special Effect Box Unique: No Edition: New AEon Special Effect Box: Saturn. May play this card in any Dimension; assumes the Dimension Indicator of previous Current Location. Beginning each Turn you must be able to survive in Space or lose 5 points of Sanity. Increase the value of your Formless Spawn by one point. This card also fulfills the Blackout requirement for playing Tsathoggua. Artifacts You may use Anti-Gravity Harness to travel to and travel from Cykranosh. You may use Silver Key or Time Machine to leave Cykranosh. Carter's Clock may be used to play Cykranosh from your Story Deck. When Carter's Clock is used to play Cykranosh from your Story Deck, Cykranosh adopts the Dimension of the prior Location atop your Story Deck. It does not recover its former Dimension. Carter's Clock may be used play another Location over Cykranosh. Events Any Travel in Space Event that is legal to play at your Current Location may be used to travel to Cykranosh. In the Dreamlands, this Event is the Sky Galleon. In the New AEon these Events are Shuttle Icarus and UFO. Once played, Cykranosh acquires the Dimensional indicator of your previous Current Location. When a travel event is played atop your Story Deck, it becomes your Current Location. Cykranosh assumes the dimensional indicator of the travel event used to reach Cykranosh. When using the Alternative First Card rule (page 57 of the New AEon rulesbook), you may begin play of a game of Mythos with a card other than a Location. If the first card you play is a Sky Galleon, and it is used to travel to Cykranosh, then Cykranosh becomes a Dreamlands Location. If the first card you play is Shuttle Icarus, and it is used to travel to Cykranosh, then Cykranosh becomes a New AEon Location. See The White Ship and the Cats of Ulthar for use of these cards to travel to or from Cykranosh. When Cykranosh is a Dreamlands Location, Rude Awakening requires an Investigator to leave Cykranosh for a Waking World Location. This card does not directly affect the Top Card or Current Location of your Story Deck, so it may be played on you when your Current Location or Top Card is Cykranosh. Locations The Special Effect Box of Basalt Pillars of the West overrides the normal Island travel restrictions printed in the rulesbook. You may Walk from Basalt Pillars of the West to the Cykranosh. Cykranosh then becomes a Dreamlands Location. Monsters You may travel to or travel from Cykranosh by using the Special Effect Box of some Monsters. These Monsters may be used with the sub-type specific Summon & Control Spell (for example, Angles of Tagh Clatur) or by the Song of the Stellar Larvae, which is not a Summon spell but does permit use of a Monster's travel abilities. The Monsters whose Special Effect Box states that they may be used to Travel to a Space Location are: Byhakee (Limited Edtion), Larvae of the Other Gods, First Stage (New AEon), Shantaks (Limited Edition), and Shantaks (Dreamlands Edition). No other Monsters may be used to travel to or travel from the Cykranosh. Spells You may use Create Time Warp to arrive at or leave Cykranosh. When Create Time Warp is used to play Cykranosh from your Story Deck, Cykranosh adopts the Dimension of the prior Location atop your Story Deck. It does not recover its former Dimension. DBZ SPACELAB Title: DBZ Spacelab Attributes: Artifact, Gate, Port, Space, Tome, Town Region & Subregion: Exotic Public Attributes: Inside Sanity: -2 Dimension: New AEon Unique: No Edition: New AEon Special Effect Box: Space Station. Your Investigator automatically survives in Space at this Location. You may play this card immediately after playing Shuttle Icarus. You may Walk to Tycho Base. Artifacts You may use Anti-Gravity Harness to travel to and travel from DBZ Spacelab. You may use Silver Key or Time Machine to leave DBZ Spacelab. Carter's Clock may be used to play DBZ Spacelab from your Story Deck or play another Location atop DBZ Spacelab. Events You may travel to DBZ Spacelab with any Travel in Space Event playable in the New AEon Dimension. These Events are Shuttle Icarus and UFO. See The White Ship and the Cats of Ulthar for use of these cards to travel to or from DBZ Spacelab. Locations The Special Effect Box of Basalt Pillars of the West permits Walking to any Space Location, but does not permit changing your Dimension. You may not Walk to DBZ Spacelab from Basalt Pillars of the West. You may not combine Basalt Pillars of the West with Silver Key to Walk to DBZ Spacelab. Silver Key would be played (used as your action) after play of Basalt Pillars of the West. Its Special Effect Box would supersede the Special Effect Box of Basalt Pillars of the West. Silver Key may not be used to Walk to Exotic Locations. You may walk to Tycho Base from DBZ Spacelab (and vice-versa). Monsters You may travel to or travel from DBZ Spacelab by using the Special Effect Box of some Monsters. These Monsters may be used with the sub-type specific Summon & Control Spell (for example, Angles of Tagh Clatur) or by the Song of the Stellar Larvae, which is not a Summon spell but does permit use of a Monster's travel abilities. The Monsters whose Special Effect Box states that they may be used to Travel to a Space Location are: Byhakee (Limited Edtion), Larvae of the Other Gods, First Stage (New AEon), Shantaks (Limited Edition), and Shantaks (Dreamlands Edition). No other Monsters may be used to travel to or travel from DBZ Spacelab. Spells You may use Create Time Warp to arrive at or leave DBZ Spacelab. FAR SIDE OF THE MOON Title: Far Side of the Moon Attributes: Artifact, Gate, Space, Site, Tome Region & Subregion: Exotic Public Attributes: Inside Sanity: -2 Dimension: Dreamlands Unique: No Edition: Dreamlands Special Effect Box: Beginning each Turn, you must be able to Survive in Space or lose 5 points of Sanity. You may reuse this Gate. For each Turn that you remain here you may Bury one Star Event. You must Travel by Air to Leave this Location. Artifacts You may use Anti-Gravity Harness to leave Far Side of the Moon. When used, Anti-Gravity Harness would be played (used as your action) after play of Far Side of the Moon. Its Special Effect Box would supersede the Special Effect Box of Far Side of the Moon. Anti-Gravity Harness may not be used to Walk to Exotic Locations.You may use Silver Key or Time Machine to leave Far Side of the Moon. Carter's Clock may be used to play Far Side of the Moon from your Story Deck or play another Location atop Far Side of the Moon. Events Far Side of the Moon may be traveled to by Travel in Space Events which are playable in the Dreamlands. There is only one of these, Sky Galleon, whose Special Effect Box permits Travel in Space. You may use UFO to travel to Far Side of the Moon from a New AEon Location. You must travel from Far Side of the Moon by Travel by Air Events which are playable in the Dreamlands. These Travel by Air Events are: Closed-Cockpit Monoplane, Dirigible, Seaplane, Ship of Clouds, and Sky Galleon. 747 or Helicopter cannot be used because they may be played only in the New AEon Dimension, and neither permits changing Dimension from New AEon to Dreamlands. You may not use Closed-Cockpit Monoplane, Dirigible, Seaplane, or Ship of Clouds to travel to Far Side of the Moon because these Travel Events do not permit travel to Space Locations. You may not use UFO to travel from Far Side of the Moon because it is not a New AEon Location. See The White Ship and the Cats of Ulthar for use of these cards to travel to or from Far Side of the Moon. Rude Awakening requires an Investigator to leave Far Side of the Moon for a Waking World Location. This card does not directly affect the Top Card or Current Location of your Story Deck, so it may be played on you when your Current Location or Top Card is Far Side of the Moon. Locations You may Walk from Basalt Pillars of the West to Far Side of the Moon. Monsters You may travel to, but not from, Far Side of the Moon by using the Special Effect Box of some Monsters. These Monsters may be used with the sub-type specific Summon & Control Spell (for example, Angles of Tagh Clatur) or by the Song of the Stellar Larvae, which is not a Summon spell but does permit use of a Monster's travel abilities. The Monsters whose Special Effect Box states that they may be used to Travel to a Space Location are: Byhakee (Limited Edtion), Larvae of the Other Gods, First Stage (New AEon), Shantaks (Limited Edition), and Shantaks (Dreamlands Edition). You may travel from, but not to, Far Side of the Moon by using the Special Effect Box of some Monsters. These Monsters may be used with the sub-type specific Summon & Control Spell or by the Song of the Stellar Larvae, which is not a Summon spell but does permit use of a Monster's travel abilities. The Monsters whose Special Effect Box states that they are Travel by Air Events are: Byakhee (Limited Edition), Nightgaunts (Dreamlands Edition), Shantaks (Limited Edition), and Shantaks (Dreamlands Edition). Spells You may use Create Time Warp to arrive at or leave Far Side of the Moon. [continued in V26.2] --