Sable tribe equalizer?

From: Karin Goihl & Daniel Fahey <glorantha-board_at_rpglist.org>
Date: Thu, 28 Feb 2002 10:52:46 +0100


>> I still haven't found a good way to increase the effectivity of the Sable
>> tribe.

Joe:
>The only thing that comes to mind immediately is that the Sable tribe has
>the advantage of its herd animals being able to eat almost anything. How
>about making an allowance for that? Like, any hex NEXT to a fertile ground
>hex counts as fertile ground to the Sable tribe? That would increase their
>maneuverability.

Another interesting idea which doesn't just add to factors. Thanks. This by itself isn't enuf to offset the Sable's low Cf, but it helps.

Daniel

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