>Do you really think the WB&RM system went faster? I don't see the DP =
system as taking longer, except for things like the diplomacy part in a = full game.
Yup. No counting out casualties after the result, no checking for disrupted units. The concept of archery over 5 mile hexes is ludicrous anyway. Having played both, I find WB&RM far faster.=20
>DP doesn't have more than a few more pieces than WB&RM.
Even apart from the extra units, every magic unit adds an extra counter for it's effect (although NG did that with Shamans and =46etches).
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