Just playing Dragon Pass and noticed that Spirits have a disrupted reverse
side in the cyberboard version. Grabbing my physical game I had a look and
sure enough, so they have. So question: how doe sone disrupt a spirit?
Incidentally the Cyberboard Game box I was using has the following errors,
we are slowly correcting. Just in case anyone else gets it --
- there is a secondary road missing near the Dragon's Eye
- Baron Sanuels MgF appears as 5 not 6
- The Trachodons have the wrong MgF on several counters
- The Dragontooth Warriors possess heroic movement, but shouldn't.
They are the ones I recall, and may exist in other versions of the gamebox.
cj x