...Waha?
This is the hero of the Animal Nomads, who enslave beasts, and of
the Morokanth, who enslave people. He can't decide whose side
he's on, but he's not on ours.
Gods of the Baboons
Grandfather Baboon
He is our ancestor and alpha god. He is a chief son of the
Mammal Mother and Father, who are children of Hykim and Mykih.
Grandfather Baboon founded our culture, built the Monkey
Metropolis, and ruled the Tailed Empire. He had ten thousand
females and every female bore him ten thousand children. Shamans
can contact him, and learn potent magics. They teach magic to
ordinary baboons, and reserve special magics for the alpha males.
In addition to the normal Ancestor Worship spells, Grandfather Baboon teaches the following cult special divine spells. All of them work only on baboons (either giant or normal).
Biting 1 pointtouch, temporal, non-stackable, reusable Doubles the target's Bite skill. Does not double the effects of other spells. Also adds 3 AP to the target's head.
Iron Fur 2 pointstouch, temporal, non-stackable, reusable Gives 3 AP protection on the target's chest and abdomen. The spell also turns normal hits into misses. Treat critical hits as special hits, and special hits as normal hits.
Four Legs Good 3 pointstouch, temporal, non-stackable, reusable Doubles the target's movement rate, adds six to the target's DEX, and provides 3 AP protection on the limbs.
Become God-Baboon 2 pointstouch, temporal, non-stackable, reusable Only shamans can sacrifice for this spell. They only cast it on themselves, other shamans, or alpha males. The spell works only when cast on someone under the effects of Biting, Iron Fur, and Four Legs Good. Become God-Baboon turns the target into a semidivine baboon. All the specialty spells last six hours per stacking of this spell, instead of fifteen minutes.
If the target is an alpha male, his POW and MP rise six points for the duration of the spell. If his MP are less than zero when the spell ends, the target becomes unconscious until his MP regenerate to one.
Speak with Lesser Monkey 2 pointstouch, temporal, non-stackable, reusable Enables the target to converse with non-intelligent monkeys. The target can use Orate or Fast Talk to persuade them. The spell does not confer any intelligence on the monkeys.
Anubis* the Horny One
He is named for his splendid attributes. He was the first to
teach us to brandish our mighty totems and use the magic paints.
We never groom shamans, because they are infested with spirit
lice: very dangerous and powerful! Shamans groom Anubis in
Baboon Spirit Land, and nobody else does.
[The above paragraph is adapted from one written by Nick Brooke.]
* Among the Anubis troops. Among the Geladas, he is called
Gelada, among the Mandrills, Mandrill, and so on.
Storm Bull
The Gelada troops worship this Praxian deity as a war god. He is
an animal and a powerful spirit of Prax, but many humans worship
him.
Foundchild
The god of hunters is a human god. The Hamadryas troops worship
him anyway, to gain his hunting magics.
Spirit Cults
Many of our shamans have found spirits to follow. These serve
many purposes, and when their purpose ends, their worship ends.
The Mandrill troops prefer water spirits, such as River Horse,
Frog Woman, and Dew Maid. Other popular spirits include Brother
Dog, Hyena, and Raven. When the Hungry Ghosts plague us, we must
placate them.
Seven Mothers
The main lunar cult has converted some Anubis troops. They have
gained great magics, but we fear the price.
End of Glorantha Digest V1 #38
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