Re: Glorantha Digest V1 #71

From: Scott Haney <Griselda_at_insosf1.infonet.net>
Date: Thu, 29 Dec 94 16:17:05 CST


& >Okay, then, howzabout they have to join the subcult (and sack POW) PLUS
& >they must succeed in Divine Intervention. And you can only make one
& >attempt EVER to get a particular supergift/geas. (And just to make
& >it fun, we'll make the rune levels roll on at least d25....)
& >
& When making up mechanics like this, it is always better to put in
& roleplaying restrictions rather than simple mechanics like these ones.
& Personally, rather than making rolls, which makes the problem less likely
& to occur, but takes it out of the GMs control (sure, you can fudge it, but
& then why bother having the roll at all).
& Dave
&

Well, true. That description was mainly an off-the-cuff means of dealing with the question. Roleplaying is always much more fun than rolling dice.

Scott


Powered by hypermail