Yelmists in Prax & Lost Data

From: Erich A. Schmidt <71163.1655_at_compuserve.com>
Date: 12 Feb 95 17:32:47 EST

        Hello all.

        I have cleverly managed to unrecoverably erase my copies of the Dayzatar cult and the Arrolian Sect of Malkionism. Could some kind soul please arrange to send a copy of these to siropal_at_aol.com Thank you.

        Chris, I am running a campaign currently that has a number of Yelmists taking over the Bilos grant in Prax and would like to offer my ideas on the matter. All of the following "answers" are generated from a campaign that is a bit different from the mainstream it seems, so YMMV.

(1,2,7)

        There are less than a dozen Yelmists in Prax all of them immigating from Dara Happa. The majority of these are attached to the Lunar presence in Pavis, Moonbroth, and Corflu. Most of these Yelmists are in Yelm the Youth/Warrior and have no part in the Sun Dome internal hierarchy being Lunar citizens and part of the occupying forces. There is a small sect of five Dayzatar monks that help tend the retirement towers of the Sun Dome. Progression upwards through the cult would be difficult as you would have to curry the favor of the sole Yelmist priest in Prax who lives in Pavis.

(3)

        The presence of high level Yelmists is vaugly disturbing to Solanthos. If a Sun Lord or Sun Priest returns to the Sun Dome with the Crown of Yamsur then Solanthos will have to relinquish the throne to him. When Yamsur left to fight in Dragon Pass he took with him all of the nobles that could go. The high Yelmalion took Sun County in stewardship for Yamsur and would wait faithfully for his return as did Yelmalio for Yelm on the Hill of Gold. Yamsur didn't come back, same with all the other Yelmists, and the token of sovrenity, the Crown, was lost. Any Yelmist that walked up to Solanthos wanting to become a Sun Lord would be directed to Pavis, and possibly watched to see if he had knowledge of the Crown's whereabouts. Otherwise, he couldn't care less.

(4)

        Yelmalio *is* the Son of the Sun. You obviously fell asleep during theology class.

(5)

        Griffon riding is a lost art to the Yelmists of Prax. Even if you could get the Sun Lord at Moonbroth to teach it to you, you would still have to supply your own griffon.

(6)

        Spirit cults are merely parasites. Avoid them.

Erich A. Schmidt - The one in the top hat at RQ Con.


End of Glorantha Digest V1 #142


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