Yes, I'm interested. I'm not running a game set in Carmania, but one with
a bunch of uprooted Carmanians. It's actually a mutated Borderlands,
featuring Count Raus. This mostly because I wanted a place that has lots
of humakti and sorcerers, and is a long way away. The
"Carmanian=Persian" theme is interesting, but of little use to me without
lots of furthur data. Ancient Persia is an area I know little about, and
is very low on my list of things to learn a lot about.
Anyway, this is why I was interested in the particular things I
mentioned. But I would still like to hear about anyone's concept of how
the place works.
Kevin