Sandy's boring math

From: Joerg Baumgartner <joe_at_sartar.toppoint.de>
Date: Thu Mar 20 10:05:22 1997


I'm a bit astonished at the number of 27% dead/incapacitated beyond self-saving for 8-point armour and composite bows/chest hits. Did you include use of Speedart, or how does a maximum 1 point of penetrating damage (on a normal hit) incapacitate 7% of the time (assuming all 20% impales penetrate 8 points, which only about 35% of the specials will do)?

But this is the Glorantha list, so I'll refrain from further niggling.

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