Michael Raaterova:
>I wonder why nobody has yet commented upon it. Was it *that* bad?
No it was good enough. I haven't commented because, good as the stuff is, it has no application in my campaign which is set at the other end of the world and emphasizes quite different things.
Alex:
>> Dragonnewts that have the spiritual
>> hubris to use elemental magic probably become dinosaurs or magisaurs
>> instead of renegades.
>
>My own guess is that they're just Not Good At It.
Brand new theory: the ancestral dragons just might predate the creation of the elements. The dragonewts, being direct descendants of these thus have no understanding of such novelties.
>Has anyone had any Profound Thoughts (on any Hughesian Level) as to why
>the dragonewt rune is the (earthly) hermetic symbol for Air?
Because it looks cool? (not very profound though).
/Nils W
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