"Humakt, God of Suicide"or"My Humakt is Tougher than Yours"

From: rstaats_at_mail2.lmi.org
Date: Fri, 01 Sep 95 09:20:55 EST

     :-)
     
     Greetings!
     
          The discussion has really taken off!  
     
          Several quick thoughts . . . {author quickly dons his flame 
     retarding undergarments -- ah, that's better.}  ;-)  Let me start off 
     by saying, as a GM, I'm a big Humakt fan.  Many players have played 
     Humakti characters over the years in the Campaign, and they have 
     played some truly *heroic* PCs.  I'm also a big fan of the RQ 
     players/GMs/designers out there and have universally enjoyed getting 
     to meet and interact with the whole community.  So, what follows is 
     amongst friends.  :-)  In general, I take Keith's and David's 
     positions.
     
          The two principle concerns in a DI are the relationship of the 
     worshipper to the god *and* the god's perspective of the situation.  
     I've always considered Humakt to be more long sighted than his 
     brethren Zorak Zoran and Storm Bull.  I also work from the assumption 
     that folks in Glorantha work pretty much the same as folks in the real 
     world unless noted otherwise.
     
          Let us assume the individual making the request is a Death Lord 
     in good standing.  He or she has fought many battles, destroyed many 
     undead and welcomed many into the bosom of Humakt.  Now, the Death 
     Lord set out to fight a group of Broo, but when the Death Lord 
     advances into the valley, he discovers it is a trap.  The Death Lord 
     spies a group of Broo ahead.  He cautiously walks forward; it will be 
     a hard battle, but he believes with the help of Humakt, he can 
     prevail.  As the Death Lord navigates a narrow gully, several tons of 
     feces and rotten animal carcasses begin raining down on him.  The 
     Broos begin hooting and hollering at him.  Although he does not *fear* 
     death, the Death Lord sees no honor or benefit to Humakt in being 
     buried in a pile of filth and suffocating.  Our hero requests Humakt 
     to send him outside the valley so that he might gather forces and 
     destroy this place.
     
          The Humakt who does not allow for tactical retreat via a DI in 
     the face of *overwhelming* odds and certain destruction will promote 
     more cowardice than the Humakt who allows for such provisions.  Either 
     than, or Humakt is more properly the God of Suicide and Depression 
     than Truth and Honorable Death.  ;-)  If Humakt sees no difference 
     between the two then all his worshippers should just go commit 
     suicide.  It takes some real courage and an acceptance of death to 
     plunge a short sword into your abdomen and rip out one's own entrails. 
     Since this practice is apparently *not* widespread, let's assume that 
     Humakt makes some distinctions about how death occurs.
     
          If the worshippers knew that their god would never spare them 
     from a tactical error (assume the God of Truth does not mislead his 
     worshippers about this!), it would make for a *very* conservative cult 
     (compared to what it *might* be) indeed!  I can imagine the 
     conversation around the pickle barrel . . .
     
          Initiate:  Death Lord, we should go attack that festering hell 
     hole of broo up the road!  Their raping our children and cattle!  
     
          Death Lord:  Well . . . Billy, we're not sure how many broo are 
     up there.  We lost twenty-seven Humakti up there last year.  Let's 
     wait a spell; maybe they'll just go away.  Me, I'm enjoying myself.
     
          (No, he wouldn't have ended up as a Death Lord in any campaign I 
     ran, but it illustrates the point.) 
     
          The alternative is a *clever* Humakt, the god, who wishes to 
     promote Honorable Death and Heroism.  This god would not only consider 
     the many who the Death Lord might kill if spared, but this Humakt 
     would also *want* to spare Death Lords now and again *just* to make 
     them take more chances!  (Forget the d10 thing for a second --- I'm 
     all for having GMs make some tough choices --- asking for a DI does 
     *not* assure the god will grant it, even for a Runelord, and by 
     deciding that Humakt will *never* allow retreat in the face of the 
     enemy, you are also making a hard choice, just a less flexible one.  
     --- Nothing wrong with this mind you, just not my vision of Humakt.)
     
          We should not assume the Death Lord who knows Humakt might 
     deliver him is any less heroic than the Death Lord serving the god of 
     suicide.  The Death Lord who serves the smarter Humakt could make the 
     same appeal for a deliverance DI to Humakt and be *willing* to accept 
     death if Humakt so wills it (i.e. refuses his request).
     
          Even Storm Bull allows his worshippers to avoid overwhelming 
     nests of Chaos, would not the more tactically sophisticated Humakt not 
     be more so inclined?
     
          Apologies in advance to all who might take offense.  Honestly 
     none intended.
     
          Et philos,
     
          Rich Staats
     
     
     
          
     
          

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