Enjoy,
Brian
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| Brian Curley | I'm your only friend... I'm not your |
| Holder of Previous | only friend, but I'm a little glowing |
| Knowledge | friend but really I'm not actually |
| bkc_at_axle.adp.wisc.edu | your friend but I am... |
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Curving light would also have to be adjusted for in ranged combat (probably only in very extreme ranges (i.e. super-artillary, miles and miles) depending on the rate of curvature. If your bullet travels in a straight line pointed at a target (along the beam of light) it would pass under the target. Gravity would make it miss even more. This of course could be easily adjusted for much as gravity is adjusted for in our world.
Another point. Signals with mirrors/flashlights/fires. They must point down slightly. Two men on the top of two separated mountains cannot signal each other with mirrors by reflecting light directly to each other. the light must be reflected slightly down. This would also be easy to learn and adjust for (especially as the curvature is probably small)
That's all off the top of my head. By the way what is the source of light in this world. A sun, stars, moon etc. All of these things would be affected by an affinity of light for the sky. And what exactly does he mean by sky. In a flat world, if the stars are far away then you could see none near the horizon (actually near it, other might appear near it). How this affects astronomy depends on the physical make-up of the universe so I can't really talk about it without more details.
Dana
PS: I missed ST-DS9 this week. Could I borrow your copy if you have one? or at least could you tell me te episode title so I can look for it in re-runs.
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