roleplaying

From: Andrew Joelson <joelsona_at_cpdmfg.cig.mot.com>
Date: Sat, 2 Mar 1996 12:33:31 -0600


Sandy Peterson:

\> The more complex the world, the more difficult it is to make your
\> formula. After a certain point, it's easier to roleplay.

Eric Scharf:

> Again, what is roleplaying but constructing a rewarding calculus >for behavior?

        Simple minimaxing is for cardboard D&D campaigns. You go out, kill the orcs/trolls/giants. The better a combat machine you are, the more succesfull  you will be.

        A minimaxing formula requiring calculus is more suitable for something  like ShadowRun. This is a game where you need a lot of fire power, and even very powerfull enemies can be killed quickly. It is also a game requireing shmoosing/sleazing/conning etc. This is because you can kill guards, but the mega-corp WILL get you if you make it worth their trouble. Non-combat skills definately required: you live in the shadows, where their are no hard and fast rules. Minimaxing is much tougher when you don't have enough resources to cover all the angles....

        Roleplaying is not about combat, is about trying to act out a particular  personality. It is about setting up a rough, tough fighter and somehow finding out he's a softy underneath; no beggar ever goes away empty handed. It's about what you do with a bereaved aunt AFTER you've followed the broo that killed the rest of her family and smoked them.


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