where his priests and lords are while alive;
what killed a priest or lord, if the p/l could tell at the time of death;
whatever the priest or lord told the god;
what the priest or lord (or possibly initiates, it's unclear) thinks about
the god;
"general trends taking place within their own realms"*
Gods don't know the following:
private thoughts of worshipers;
much of anything about individual initiates;
anything going on within another deity or within another deity's sacred
precinct (temples and grounds);
motivations of individuals.
I think it clear from this that the gods don't know what everybody is saying in their special language, or everything said while in contact with their element, or any such expansive garb^H^H^H^H idea. In standard Glorantha, that is--YMMV.
In my limited experience with the spell Divination, I felt cheated when a god could tell me where a non-initiate was and where that person was going. It's not an "Ask Narrator" spell. (BTW, I heard recently there's a game where a character can have the ability to hear the soundtrack of the movie he's in, thereby getting clues as to what's going to happen.)
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