> Think about it. Is the cult any worse off if the restrictions are removed?
> Is game balance thrown into serious disarray? Does the cults combat style
> change at all? No.
He previously wrote (#452):
> I also think that the spells will never really work, as well. The spell is
> not the same, and it can show. The Standfast spell (for example) can in
> theory be used on anyone on the casters front, for example, even if they
> happen to be armed with bolas and a war pick. It can certainly be used
> in all sorts of inappropriate ways - I am sure it would be very useful on
> narrow paths in single file, for example, which has relationship to a
> Shield Wall at all.
So Granite Phalanx members could be armed with bolas and war-picks, fighting along narrow paths in single file, and this wouldn't change their combat style?
Oh. (Scratches head). Never mind.
Can I recommend the tactics section of "Runemasters" as an example of what pissing around with literally-defined magic does to Glorantha?
> I feel that it is not unknown for those with insufficient dedication to
> the Bull (but who nevertheless have some connection to the cult), to find
> that the Gift of the Bulls Rage is bestowed on them.
The rules don't require *any* connection to the cult, do they? Another reason to ignore them, and seek common sense elsewhere...
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