>1. Who lives in The Tower of Lead? (i think he means in dorastor)
No one is placed there on purpose, so that the gamemaster can put whatever forces of evil he deems suitable. In Cults of Terror, there were vampires. In my own game there were Things that rode huge mutant humans.
>2. Are there any 'gorp-geysers' in The Land of Doom?
Probably.
>3. Is there some Pamaltelan chaos lurking in Dorastor? eg. charnjibber
Up To The Gamemaster. My own suggestion, which I think was published in Dorastor, were along the following lines:
>4. Why is Farong Farash (sp?) of Tink so bloomin' weird?
Because he is a spook.
>5. Can malkioni worshippers get divine intervention, and if so, how
>would it work?
There has been debate on this subject. I have to admit that though I originally adhered to the idea that they _had_ DI, I now no longer believe this. Instead, their DI comes in the form of Saintly interventions.
>6. What are 'tusk brothers?' (ie. were-pig things that cropped up
in some old >RQ2 stuff, which now seem to have disappeared)
Were-pigs. Where do they come from? Well, IMO six main sources for these things exist:
Sandy P.
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