Some time ago, I and several compatriots played in a PBM set in
Dorastor. It was more of a wargame than a RPG but the basic synopsis
is as follows. Each of us controled one of the peoples from the edge
of Dorastor (Kingdom of Billini, Trolls from the Tobross Montains,
Dwarves from the southern borders, Telmori, etc). Our leaders were
written up as Heroic characters who wished to smash the powers of Fort
Wrath and reclaime Dorastor for the forces of law. Such high ideals
often became a rude fight for survival when the full array of the
might of chaos fell on us. Intra kingdom politics became very
important and a focal point for the game. The forces of law had
several notable victories, reclaiming one city from it's Ogre
population and smashing the Spidre woods. On the other hand Billini
got infiltrated by Mallia worshipers and eventually lost his capital
to Krasht Kids. The game eventually ended when the turn rate became
too slow and players gave up (one turn in six months is just about
tollerable).
It was fun while it lasted.
IMHO it worked better than a PBM RPG would and was prohably simmilar
to a refereed free from with detailed combat rules :-)
David