STR xx R Leg xx/xx [this is AP/HP] CON xx L Leg xx/xx SIZ xx Abdomen xx/xx INT xx Chest xx/xx POW xx R Arm xx/xx DEX xx L Arm xx/xx APP xx Head xx/xx
Move: x
Fatigue: xx
Hit Points: xx
Magic Points: xx + xx [Crystals, matrixes, etc.]
DEX SR: x
Arms and Armor: Total Encumbrance = x. Fatigue = xx (xx - x). Short description.
Weapon SR Att/Par Damage ENC/AP 1H Short Spear 7* 50/50 1d8+1+x* 2.0/10 [as an example]* Special notes (effects of stat-enhancing spells, etc.)
Spirit Magic ([calculate as POWx5 + Magic Bonus, per the errata]% -ENC): [spells known by person]; [spells known by allied and bound spirits, fetch, or familiar, with each set of spells identified by who knows it]
Divine Magic: Spell Name (one-use), Other Spell Name (reusable)
OR if all such spells are one-use:
Divine Magic (one-use):
OR if all divine spells are reusable:
Divine Magic (reusable):
Chaotic Features: [if any]
Skills and Bonuses
You can either divide them into categories with bonuses listed, or just bunch
them all together in alphabetical order.
Languages: Language Name xx/xx [speak/read and write]
Special Items: [if any]
Fetch, Allied Spirit, or Familiar: [if any]
Miscellaneous Notes: [if any]
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