Joerg's comments

From: Arkat_at_aol.com
Date: Wed, 21 Aug 1996 14:23:59 -0400


Joerg wrote:

>As you have said, you won't play heroquests for personal insights. Fine.
>Those won't (can't) be in the rules anyway. They can't be in published
>scenarios either, although some of the "problems" can be.

Exactly!!!!!!!!!!!!!

Therefore, HeroQuest as Mr. Hughes would have it, cannot be published and sold (because I think he would include rules to gain personal insights) so it cannot be taken seriously. The next thing to do then is come up with a system that would be fun to play (like I said before a combination of SuperRQ and a Storytelling game might well be the way to go) and workable. You have to have a quantifiable system which serves as the skeleton of the game. If the people happen to gain an insight into their own personalities through the course of playing the game, then that's just peachy-keen. I then think Mr. Hughes' game is unnecessary because sometimes we as people gain insights into our own personality through the game anyway, albeit unintentionally. It's something we already do and Mr. Hughes is doing nothing new.

John Brown
Arkat_at_aol.com


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