Safe, say, in the same way RQ resurrection diminishes the fear of death for
many players?
There's a tremendous lack of drama in death NOT being irreversible, yet, let's
not lose that
sense of suffering when it comes to childbirth? Please forgive me while I
laugh. That is truly
straining at a gnat while swallowing the camel whole.
The can of worms I've thusfar avoided is precisely the great risk of death that
Earth women have
"historically" faced while giving birth. Why add this concept to a fantasy
world? This surely adds
nothing while only penalizing women characters. It isn't needed and it's
absence can easily
be justified as I've tried to illustrate in my previous postings.
I have terrible eyesight and I am not alone. Poor vision is not tied to a
character's sex. Don't we
assume that all our character's have perfect vision? I certainly do! Why
complicate my life or my
players' lives by having some of them arbitrarily have poor vision? Wouldn't
that add drama?
Henrik can't use a bow, he's nearly blind past 10 yards! There's some real life
drama we find easy
to live without.
Somehow, supporting a woman's right to suffer does not inspire my feminist
spirit as much as
seeking to even the playing field does. IMO, even one female character dying in
childbirth is too
many. I doubt the player of that character would appreciate the gritty reality
of the situation. It would
feel arbitrary and unfair. How it could be otherwise? It's arbitrary and unfair
in the real World. I don't
see the need for it in a fantasy world.
Paul Harmaty
End of Glorantha Digest V3 #193
WWW material at http://hops.wharton.upenn.edu/~loren/rolegame.html
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