Spirit Plane

From: David Cake <davidc_at_cs.uwa.edu.au>
Date: Wed, 9 Oct 1996 11:41:37 +0800


>I myself plan to develop my own rules for the Spirit Plane and Spirit Combat,
>based on White Wolfs Umbra in the Werewolf-RPG.
>One Idea is that an attacking spirit must make itself visible to the target.
>Then there are 3 states of visibility:

        I'm not going to discuss this in detail here, because it is clearly a rules issue, but suffice to say that the situation according to the current rules is very very similar to what Chris Luehr describes, though expressed a little clumsier. Fuller discussion on the rules list.

        David


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