My deep thanks are due to those who made suggestions for the Orlanthi spiritual journey. On reflection, the difficulty is a roleplaying one rather than purely informational: much of the journey should be internal, a matter of insight and emotional turmoil. It seems to me that a HeroQuest would be necessary to externalize such matters and make them playable.
Some new questions:
Has anyone ever played an atheistic character from God Forgot? I'm wishing for a character template (if there isn't one, maybe I'll make one up). How would such a character deal with religious types on a journey to Dragon Pass, say?
How about a campaign set in God Forgot? Any thoughts on what it might be like there, beyond the skimpy material already published?
Always wondering...
-->Pete
- -----------------------------------------------------------------------Editor, Interregnum RPG/Science Fiction APA/magazine -- email for info. Interregnum WWW home page: http://www.tiac.net/users/maranci/index.html FRP adventures, art and more: http://www.tiac.net/users/maranci/rq.htm
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