There was disagreement among the authors over this point. A decision was finally made, that to do such a thing would be damaging to the convention itself, possibly causing people to consider not going at all. And at the time, this was a serious consideration: 17 or fewer people had signed up for the game, and not a whole lot more had registered for the convention itself. For awhile, I wondered if the con itself would be held.
I'm not going to try to justify this decision, because it is not mine to justify. I am sorry if this is causing anyone problems, frustration, or expense. That was never the intention, and any delays on our part were to save ourselves major amounts of work, frustration, and expense, for nothing. Although the game _can_ run with 43 people, it is best run with 47. Since Shannon Appel and I are not able to attend the convention, 3 or 4 more people are needed to help Eric Rowe run the game.
BTW, Nick Brooke's offer to cancel his session of Tarsh War so that
Broken Council can run is greatly appreciated, more than most people can
know.
>
>If this is the first step in the "Gloranthan Reformation", I am
dismayed. I
>have been a fervent supporter of Chaosium and all things Gloranthan for
>nearly 20 years; I regretfully announce that I may have to rethink that
>decision.
>
Again, I ask Michael and everyone to refrain from blaming a lot of people
for what a few people do. And Glorantha itself is certainly blameless!
>
>
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