This (Carmanian Humakt=Humakt plus ZZ) is exactly what I had been doing for the Humakt cult for players in my campaign, but I was unhappy with it because of the obvious problems with finding a mythic background for the cult that makes any sense at all. I really, no I mean **REALLY**, didn't want to make up an entirely new set of dualistic myths for the Carmanians with the knowledge that GS was at that very moment making up a completely incompatible set of myths that would force me to scuttle my own. I still find that prospect less than encouraging.
> This might fit in with Loren's idea for encouraging Carmanian
> 'contrariness' in terms of similar dualistic behaviour.
I'm still waiting for someone to come up with the spark that lights the flame of our understanding of Carmanian Dualism.
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End of Glorantha Digest V4 #133
WWW material at http://hops.wharton.upenn.edu/~loren/rolegame.html
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