Now, I'd argue the Lunars could put these things to good use. The scenario: battling the Sartarites.
LUNAR SOLDIER: "Lord general! Our left flank is being forced back. The
barbarian rune priests shower our men with lightning bolts!"
FAZZUR: "Well, we'd better tidy that lot up. Run this message over
to the fellows in the artillery units, will you?"
(several minutes pass: then, the furious and multiple twangings of
torsion ballistae)
JAMESIO POLK, PRIEST OF ORLANTH: "Oh, shi---ARRRGH!"
FAZZUR: "Ho ho! Should have taken Great Parry there, old boy. Cavalry,
ch-arge!"
Best part about this is that 300 meter range -- even taking it down to 200, to retain most of the blow -- is nicely out of rune magic distance. An "increase missile weapon range" spell counters "increase rune magic range." And even if you lose artillery crews to the enemy, it's a lot easier and cheaper to train new crews and built new artillery than it is to train a priest or massed magicians. Sort of a "poor man's" massed magic - -- IMO, developed after Sheng Seleris thrashed the Empire and slaughtered many magic types. Useful enough to keep around from that period onward, after you've replaced your magical losses. And you can get a _lot_ more shots off than you can rune magic...
So you keep the artillery back and pick off rune levels, shades, sylphs, hellhounds, tarantulas, dream dragons, Hungry Jack, ducks, what have you. This gives it a purpose it never (could have) had in the RW, and encourages use. You can use it for harassing fire, too (Alexander did this at Pelium to cover a river crossing). The technology seems to be there, judging from the Harpoon. All you need is the tactical innovation, which the Lunars provide. (Sorry: you may well have all this in Soldiers of the Red Moon, but since I've not seen it... :)
Nomads of Pent, if they're using Mongol bows, have the range to do it too. Might explain some of the Lunar's problems with the same.
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