I am actually much more severe about geas-breaking Humakti: if they are just initiates they lose the gift (but retain the geas) and find themselves at pow 1, if they are Swords they are attacked by what I could call a fury.
>Of all the cults, Humakt should have a number of workshippers that have
>'changed their minds', but are forced to life with their decision
>for the rest of their lives. I imagine a number of disenfrancised
>ex-Humakti with all the penalties and none of the benefits. Now that
>would be an excellent grizzled veteran.
>
>Neil
>
The only ex-Humakti are dead Humakti (like good Aldryami).
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