Asked for help on Lunar Sorcerers. I can't really offer any answers as the Lunar Way is so varied, all three suggestions probably have some adherents within the Lunar Empire.
Paolo Guccione:
Me>> IMO there needs to be an intermediary stage (or range of such stages)
>> between spirit magic and sorcery which depends on how 'logical' one
>> is.
>As I replied to David, Spirit magic and Sorcery are different in
>_nature_. I cannot see how you could define a range of variations
>between two intrinsically different things.
Here you're really arguing from the roolz. Look at Gods of Glorantha where cults which fuse spirit magic and sorcery (ie Red Goddess) and divine magic and sorcery (ie Godunya) are given.
Some possible degrees (there may be more):
I believe similar degrees of magic could be constructed elsewhere for different philosophies (ie the Hsunchen of the Shan Shan will have varying degrees of shamanistic magic and mysticism).
>I would very much
>prefer a different approach for non-runic magic taught by cults, barring
>shamanic cults. But the hope of anybody persuading the average
>Gloranthan player to drop easy access to spirit magic (the only one
>suitable for most adventurers, since it is reusable, easy to cast at
>starting levels and easy to learn without spending weeks in study) is
>very near zero. Humakti zero (0%), not Orlanthi zero (15%).
I agree here, but think it would be better to amend the spirit magic taught by Shamanistic Cults rather than theists. That way the change over would be less painless.
>Phil Hibbs suggested blessings for the Henotheist versions of the
>Lightbringers. Nick E. rejected the idea. So do I. There is no need to
>assume that there have been a total absorption of the cults into the
>Malkioni way.
For Otkorion, the cults will not be fully absorbed into the Malkioni Framework (ie follow the ToTRM#13 framework). But for the more sophisticated states like Sentanos and Azilos, I've a feeling that some cults will be totally absorbed in some places.
Powered by hypermail