I just want to offer my support for Nikk Effingham's Humakti Heroquest.
It's got to be one of the best examples of a playable HQ I've ever seen. I'm going to be using it A LOT in my games for both High rituals (HQs and HHDays) and Middle to Low rituals (gaining minor powers/divine spells).
IMHO what RQ (or GTG ect.) needs is something similar for ALL of the major cults. A summary or synopsis of the major steps/stages of the core myth of each of the most popular (player wise) cults. Not only is it just good reading but it also fills in a lot of detail for the players WRT thier chosen cult and serves as a reference for the GM. What I'd imagine is something like Gods of Glor/Cults of Prax with an additional page of information covering the major quest/myth of the cult.
Catch Ya.
Paul.
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