In my Glorantha the Lunars are so successful because they have a =
mechanism to
prevent other people from doing this to them. Irripi Ontor priests, who =
have
masteries in World Lore rotate in and out of the Hero Plane every year or =
so, and
explain what they know to Priests who have stayed within time, then when =
they
disagree they send Word Agents to investigate.
This is of course relevant to my campaign because someone tried to use =
the
Zola Fel subcult of the cleansed one to wash away a PC's Chaos feature. =
Unfortunately
two people who could sense chaos* came along, and continually insisted =
that the
person was not clean. (At the SF RQ Con it was asserted that Zola Fel =
couldn't clean
chaos). The net result was that Zola Fel got rougher and rougher and =
eventually
cleaned the PC in much the same way that the Niagara Falls would clean a =
paper
boat. This had the side effect of changing the mythology of the Cult of =
the
Cleansed One, (it still exists but is a heretical cult)
and made Zola Fel into a more violently anti-chaos Deity, as a result, =
the Ingalli
family is now somewhat anti-Lunar. In a dozen years of so word will =
filter
back to Glamour, and the PCs will have some spoken word agents to deal =
with.
*actually they could sense wyrm, but then the game I'm playing is called =
AhrounQuest,
so I sort of expected the Glorantha to get mangled a little bit.
End of Glorantha Digest V4 #489
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