Exactly, and I'm pleasantly surprised that someone bothered to decode that.
No, this has absolutely nothing to do with Glorantha.
Nick Brooke:
>Ditto heroquesting, IMHO. I don't think different "rules" should be needed
>(all this faffing around preventing it turning into SuperRuneQuest would be
>irrelevant, if we recognised that all RQ characters are potential HQers,
>that powerful HQers are powerful RQers, etc. The single rule-set can say
>that Magic, Traits, Skills etc. "work differently" in heroquest situations
>than in more mundane ones; but like David I would prefer a single common
>set of mechanics to be used by the same character in all circumstances.
That's a tall order, but definitely preferable. The ideal would be a system that not only incorporates HQ possibilities, but also scales well. I think it must be made rather modular though: the "work differently" thing for example, but also the fact that tastes vary. A lot of people have expressed a dislike for using personality traits, so that should be an "optional" module.
With usual megalomania I have thought of expanding YAHQS to cover "normal" events as well, YAGS? Since I have yet to write down some things I have promised for YAHQS for a year or so I don't think I ever will though.
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