>>Of course, Tricksters are well known for obeying rules like "never harm
>>another duck".
>
> And that's exactly why it's a "subcult"; it isn't Orthodox
>Eurmalism. It's the Reform Durulz Tricksters. :) The Duck Trickster
>doesn't see much fun in beating up on his own folk; everybody else seems
>to do that given a chance. It's _much_ more fun to do funny nasty things
>to the guys who'd harm the ducks.
> Why, after all, would all the Trickster cultists act in the same
>way? That'd be conforming to a standard of non-conformity.
But according to you, duck tricksters DO all act in the same way.
>There's little Game Fun in having ducks
>tormented by everybody and by tricksters too, I think.
Who ever said tricksters have to be fun? Check out some of the well known trickster aspects - thief, coward, murderer. IMHO tricksters make much better villains than PCs.
Simon Hibbs
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